Property | Type | Description | |
---|---|---|---|
CombatHeatDelay | System.TimeSpan | ||
HousePriority | int |
Method | Description | |
---|---|---|
AllowHousing ( Server.Mobile from, Server.Point3D p ) : bool | ||
CheckAccessibility ( Item item, Server.Mobile from ) : bool | ||
GetLogoutDelay ( Server.Mobile m ) : System.TimeSpan | ||
HouseRegion ( |
||
Initialize ( ) : void | ||
OnDecay ( Item item ) : bool | ||
OnLocationChanged ( Server.Mobile m, Server.Point3D oldLocation ) : void | ||
OnLogin ( |
||
OnMoveInto ( Server.Mobile from, Direction d, Server.Point3D newLocation, Server.Point3D oldLocation ) : bool | ||
OnSingleClick ( Server.Mobile from, object o ) : bool | ||
OnSpeech ( |
||
SendInaccessibleMessage ( Item item, Server.Mobile from ) : bool |
Method | Description | |
---|---|---|
GetArea ( |
public AllowHousing ( Server.Mobile from, Server.Point3D p ) : bool | ||
from | Server.Mobile | |
p | Server.Point3D | |
return | bool |
public CheckAccessibility ( Item item, Server.Mobile from ) : bool | ||
item | Item | |
from | Server.Mobile | |
return | bool |
public GetLogoutDelay ( Server.Mobile m ) : System.TimeSpan | ||
m | Server.Mobile | |
return | System.TimeSpan |
public HouseRegion ( |
||
house | ||
return | System |
public OnLocationChanged ( Server.Mobile m, Server.Point3D oldLocation ) : void | ||
m | Server.Mobile | |
oldLocation | Server.Point3D | |
return | void |
public static OnLogin ( |
||
e | ||
return | void |
public OnMoveInto ( Server.Mobile from, Direction d, Server.Point3D newLocation, Server.Point3D oldLocation ) : bool | ||
from | Server.Mobile | |
d | Direction | |
newLocation | Server.Point3D | |
oldLocation | Server.Point3D | |
return | bool |
public OnSingleClick ( Server.Mobile from, object o ) : bool | ||
from | Server.Mobile | |
o | object | |
return | bool |
public OnSpeech ( |
||
e | ||
return | void |
public SendInaccessibleMessage ( Item item, Server.Mobile from ) : bool | ||
item | Item | |
from | Server.Mobile | |
return | bool |
public static TimeSpan,System CombatHeatDelay | ||
return | System.TimeSpan |