Method | Description | |
---|---|---|
AddPointParticle ( R3DVECTOR Position, R3DVECTOR Velocity ) : void | ||
BuildEmitter ( int TotalParticleCount ) : void | ||
Dispose ( ) : void | ||
GetPosition ( ) : R3DVECTOR | ||
GetRotation ( ) : RQUATERNION | ||
Render ( ) : void | ||
Rotate ( R3DVECTOR RotationVectors ) : void | ||
Rotate ( float x, float y, float z ) : void | ||
SetBillboardSize ( float Size ) : void | ||
SetDirection ( R3DVECTOR Direction ) : void | ||
SetPointSettings ( int Texture ) : void | ||
SetPointSettings ( int Texture, int NumParticles ) : void | ||
SetPointSettings ( int Texture, int NumParticles, int Duration ) : void | ||
SetPointSettings ( int Texture, int NumParticles, int DurationSeconds, float MinHorizontalVelocity, float MaxHorizontalVelocity, float MinVerticalVelocity, float MaxVerticalVelocity, R3DVECTOR Gravity, float EndVelocity, float MinRotateSpeed, float MaxRotateSpeed, float MinStartSize, float MaxStartSize, float MinEndSize, float MaxEndSize ) : void | ||
SetPosition ( R3DVECTOR Position ) : void | ||
SetPosition ( float x, float y, float z ) : void | ||
SetRotation ( RQUATERNION Quaternion ) : void | ||
SetScale ( R3DVECTOR Scale ) : void | ||
SetScale ( float scale ) : void | ||
SetTexture ( int TextureID ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CreateEmitter ( CONST_REACTOR_PARTICLETYPE type ) : void | ||
Rotate ( R3DMATRIX RotationMatrix ) : void |
public AddPointParticle ( R3DVECTOR Position, R3DVECTOR Velocity ) : void | ||
Position | R3DVECTOR | |
Velocity | R3DVECTOR | |
return | void |
public BuildEmitter ( int TotalParticleCount ) : void | ||
TotalParticleCount | int | |
return | void |
public Rotate ( R3DVECTOR RotationVectors ) : void | ||
RotationVectors | R3DVECTOR | |
return | void |
public Rotate ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
return | void |
public SetBillboardSize ( float Size ) : void | ||
Size | float | |
return | void |
public SetDirection ( R3DVECTOR Direction ) : void | ||
Direction | R3DVECTOR | |
return | void |
public SetPointSettings ( int Texture ) : void | ||
Texture | int | |
return | void |
public SetPointSettings ( int Texture, int NumParticles ) : void | ||
Texture | int | |
NumParticles | int | |
return | void |
public SetPointSettings ( int Texture, int NumParticles, int Duration ) : void | ||
Texture | int | |
NumParticles | int | |
Duration | int | |
return | void |
public SetPointSettings ( int Texture, int NumParticles, int DurationSeconds, float MinHorizontalVelocity, float MaxHorizontalVelocity, float MinVerticalVelocity, float MaxVerticalVelocity, R3DVECTOR Gravity, float EndVelocity, float MinRotateSpeed, float MaxRotateSpeed, float MinStartSize, float MaxStartSize, float MinEndSize, float MaxEndSize ) : void | ||
Texture | int | |
NumParticles | int | |
DurationSeconds | int | |
MinHorizontalVelocity | float | |
MaxHorizontalVelocity | float | |
MinVerticalVelocity | float | |
MaxVerticalVelocity | float | |
Gravity | R3DVECTOR | |
EndVelocity | float | |
MinRotateSpeed | float | |
MaxRotateSpeed | float | |
MinStartSize | float | |
MaxStartSize | float | |
MinEndSize | float | |
MaxEndSize | float | |
return | void |
public SetPosition ( R3DVECTOR Position ) : void | ||
Position | R3DVECTOR | |
return | void |
public SetPosition ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
return | void |
public SetRotation ( RQUATERNION Quaternion ) : void | ||
Quaternion | RQUATERNION | |
return | void |