C# Class R2D2.BaseToBotPrxHelper

Inheritance: Ice.ObjectPrxHelperBase, BaseToBotPrx
Mostra file Open project: intel-cornellcup/r2bot Class Usage Examples

Public Properties

Property Type Description
ids__ string[]

Public Methods

Method Description
begin_move ( int lSpeed, int rSpeed, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_move ( int lSpeed, int rSpeed, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_move ( int lSpeed, int rSpeed ) : Ice.AsyncResult
begin_move ( int lSpeed, int rSpeed, string>._System ctx__ ) : Ice.AsyncResult
begin_ping ( Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_ping ( string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_ping ( ) : Ice.AsyncResult
begin_ping ( string>._System ctx__ ) : Ice.AsyncResult
begin_playSound ( R2D2 snd, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_playSound ( R2D2 snd, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_playSound ( R2D2 snd ) : Ice.AsyncResult
begin_playSound ( R2D2 snd, string>._System ctx__ ) : Ice.AsyncResult
begin_rotateHead ( int angle, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_rotateHead ( int angle, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_rotateHead ( int angle ) : Ice.AsyncResult
begin_rotateHead ( int angle, string>._System ctx__ ) : Ice.AsyncResult
begin_setFlapState ( R2D2 state, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_setFlapState ( R2D2 state, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_setFlapState ( R2D2 state ) : Ice.AsyncResult
begin_setFlapState ( R2D2 state, string>._System ctx__ ) : Ice.AsyncResult
begin_shutdown ( Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_shutdown ( string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_shutdown ( ) : Ice.AsyncResult
begin_shutdown ( string>._System ctx__ ) : Ice.AsyncResult
checkedCast ( Ice b ) : BaseToBotPrx
checkedCast ( Ice b, string>._System ctx ) : BaseToBotPrx
checkedCast ( Ice b, string f ) : BaseToBotPrx
checkedCast ( Ice b, string f, string>._System ctx ) : BaseToBotPrx
end_move ( Ice r__ ) : void
end_ping ( Ice r__ ) : void
end_playSound ( Ice r__ ) : void
end_rotateHead ( Ice r__ ) : void
end_setFlapState ( Ice r__ ) : void
end_shutdown ( Ice r__ ) : void
ice_staticId ( ) : string
move ( int lSpeed, int rSpeed ) : void
move ( int lSpeed, int rSpeed, string>._System context__ ) : void
ping ( ) : void
ping ( string>._System context__ ) : void
playSound ( R2D2 snd ) : void
playSound ( R2D2 snd, string>._System context__ ) : void
read__ ( IceInternal is__ ) : BaseToBotPrx
rotateHead ( int angle ) : void
rotateHead ( int angle, string>._System context__ ) : void
setFlapState ( R2D2 state ) : void
setFlapState ( R2D2 state, string>._System context__ ) : void
shutdown ( ) : void
shutdown ( string>._System context__ ) : void
uncheckedCast ( Ice b ) : BaseToBotPrx
uncheckedCast ( Ice b, string f ) : BaseToBotPrx
write__ ( IceInternal os__, BaseToBotPrx v__ ) : void

Protected Methods

Method Description
createDelegateD__ ( ) : Ice.ObjectDelD_
createDelegateM__ ( ) : Ice.ObjectDelM_

Private Methods

Method Description
begin_move ( int lSpeed, int rSpeed, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_ping ( string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_playSound ( R2D2 snd, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_rotateHead ( int angle, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_setFlapState ( R2D2 state, string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
begin_shutdown ( string>._System ctx__, bool explicitContext__, Ice cb__, object cookie__ ) : Ice.AsyncResult
move ( int lSpeed, int rSpeed, string>._System context__, bool explicitContext__ ) : void
move_completed__ ( R2D2 cb__ ) : void
ping ( string>._System context__, bool explicitContext__ ) : void
ping_completed__ ( R2D2 cb__ ) : void
playSound ( R2D2 snd, string>._System context__, bool explicitContext__ ) : void
playSound_completed__ ( R2D2 cb__ ) : void
rotateHead ( int angle, string>._System context__, bool explicitContext__ ) : void
rotateHead_completed__ ( R2D2 cb__ ) : void
setFlapState ( R2D2 state, string>._System context__, bool explicitContext__ ) : void
setFlapState_completed__ ( R2D2 cb__ ) : void
shutdown ( string>._System context__, bool explicitContext__ ) : void
shutdown_completed__ ( R2D2 cb__ ) : void

Method Details

begin_move() public method

public begin_move ( int lSpeed, int rSpeed, Ice cb__, object cookie__ ) : Ice.AsyncResult
lSpeed int
rSpeed int
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_move() public method

public begin_move ( int lSpeed, int rSpeed, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
lSpeed int
rSpeed int
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_move() public method

public begin_move ( int lSpeed, int rSpeed ) : Ice.AsyncResult
lSpeed int
rSpeed int
return Ice.AsyncResult

begin_move() public method

public begin_move ( int lSpeed, int rSpeed, string>._System ctx__ ) : Ice.AsyncResult
lSpeed int
rSpeed int
ctx__ string>._System
return Ice.AsyncResult

begin_ping() public method

public begin_ping ( Ice cb__, object cookie__ ) : Ice.AsyncResult
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_ping() public method

public begin_ping ( string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_ping() public method

public begin_ping ( ) : Ice.AsyncResult
return Ice.AsyncResult

begin_ping() public method

public begin_ping ( string>._System ctx__ ) : Ice.AsyncResult
ctx__ string>._System
return Ice.AsyncResult

begin_playSound() public method

public begin_playSound ( R2D2 snd, Ice cb__, object cookie__ ) : Ice.AsyncResult
snd R2D2
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_playSound() public method

public begin_playSound ( R2D2 snd, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
snd R2D2
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_playSound() public method

public begin_playSound ( R2D2 snd ) : Ice.AsyncResult
snd R2D2
return Ice.AsyncResult

begin_playSound() public method

public begin_playSound ( R2D2 snd, string>._System ctx__ ) : Ice.AsyncResult
snd R2D2
ctx__ string>._System
return Ice.AsyncResult

begin_rotateHead() public method

public begin_rotateHead ( int angle, Ice cb__, object cookie__ ) : Ice.AsyncResult
angle int
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_rotateHead() public method

public begin_rotateHead ( int angle, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
angle int
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_rotateHead() public method

public begin_rotateHead ( int angle ) : Ice.AsyncResult
angle int
return Ice.AsyncResult

begin_rotateHead() public method

public begin_rotateHead ( int angle, string>._System ctx__ ) : Ice.AsyncResult
angle int
ctx__ string>._System
return Ice.AsyncResult

begin_setFlapState() public method

public begin_setFlapState ( R2D2 state, Ice cb__, object cookie__ ) : Ice.AsyncResult
state R2D2
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_setFlapState() public method

public begin_setFlapState ( R2D2 state, string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
state R2D2
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_setFlapState() public method

public begin_setFlapState ( R2D2 state ) : Ice.AsyncResult
state R2D2
return Ice.AsyncResult

begin_setFlapState() public method

public begin_setFlapState ( R2D2 state, string>._System ctx__ ) : Ice.AsyncResult
state R2D2
ctx__ string>._System
return Ice.AsyncResult

begin_shutdown() public method

public begin_shutdown ( Ice cb__, object cookie__ ) : Ice.AsyncResult
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_shutdown() public method

public begin_shutdown ( string>._System ctx__, Ice cb__, object cookie__ ) : Ice.AsyncResult
ctx__ string>._System
cb__ Ice
cookie__ object
return Ice.AsyncResult

begin_shutdown() public method

public begin_shutdown ( ) : Ice.AsyncResult
return Ice.AsyncResult

begin_shutdown() public method

public begin_shutdown ( string>._System ctx__ ) : Ice.AsyncResult
ctx__ string>._System
return Ice.AsyncResult

checkedCast() public static method

public static checkedCast ( Ice b ) : BaseToBotPrx
b Ice
return BaseToBotPrx

checkedCast() public static method

public static checkedCast ( Ice b, string>._System ctx ) : BaseToBotPrx
b Ice
ctx string>._System
return BaseToBotPrx

checkedCast() public static method

public static checkedCast ( Ice b, string f ) : BaseToBotPrx
b Ice
f string
return BaseToBotPrx

checkedCast() public static method

public static checkedCast ( Ice b, string f, string>._System ctx ) : BaseToBotPrx
b Ice
f string
ctx string>._System
return BaseToBotPrx

createDelegateD__() protected method

protected createDelegateD__ ( ) : Ice.ObjectDelD_
return Ice.ObjectDelD_

createDelegateM__() protected method

protected createDelegateM__ ( ) : Ice.ObjectDelM_
return Ice.ObjectDelM_

end_move() public method

public end_move ( Ice r__ ) : void
r__ Ice
return void

end_ping() public method

public end_ping ( Ice r__ ) : void
r__ Ice
return void

end_playSound() public method

public end_playSound ( Ice r__ ) : void
r__ Ice
return void

end_rotateHead() public method

public end_rotateHead ( Ice r__ ) : void
r__ Ice
return void

end_setFlapState() public method

public end_setFlapState ( Ice r__ ) : void
r__ Ice
return void

end_shutdown() public method

public end_shutdown ( Ice r__ ) : void
r__ Ice
return void

ice_staticId() public static method

public static ice_staticId ( ) : string
return string

move() public method

public move ( int lSpeed, int rSpeed ) : void
lSpeed int
rSpeed int
return void

move() public method

public move ( int lSpeed, int rSpeed, string>._System context__ ) : void
lSpeed int
rSpeed int
context__ string>._System
return void

ping() public method

public ping ( ) : void
return void

ping() public method

public ping ( string>._System context__ ) : void
context__ string>._System
return void

playSound() public method

public playSound ( R2D2 snd ) : void
snd R2D2
return void

playSound() public method

public playSound ( R2D2 snd, string>._System context__ ) : void
snd R2D2
context__ string>._System
return void

read__() public static method

public static read__ ( IceInternal is__ ) : BaseToBotPrx
is__ IceInternal
return BaseToBotPrx

rotateHead() public method

public rotateHead ( int angle ) : void
angle int
return void

rotateHead() public method

public rotateHead ( int angle, string>._System context__ ) : void
angle int
context__ string>._System
return void

setFlapState() public method

public setFlapState ( R2D2 state ) : void
state R2D2
return void

setFlapState() public method

public setFlapState ( R2D2 state, string>._System context__ ) : void
state R2D2
context__ string>._System
return void

shutdown() public method

public shutdown ( ) : void
return void

shutdown() public method

public shutdown ( string>._System context__ ) : void
context__ string>._System
return void

uncheckedCast() public static method

public static uncheckedCast ( Ice b ) : BaseToBotPrx
b Ice
return BaseToBotPrx

uncheckedCast() public static method

public static uncheckedCast ( Ice b, string f ) : BaseToBotPrx
b Ice
f string
return BaseToBotPrx

write__() public static method

public static write__ ( IceInternal os__, BaseToBotPrx v__ ) : void
os__ IceInternal
v__ BaseToBotPrx
return void

Property Details

ids__ public_oe static_oe property

public static string[] ids__
return string[]