C# Class PersistentTrails.DebugMessages

Mostra file Open project: GrJo/KSPPersistentTrails

Public Properties

Property Type Description
debugMode bool
lineSpacing float
postToScreenDuration float
screenPosition UnityEngine.Rect

Public Methods

Method Description
DebugMessages ( ) : System
DebugMessages ( bool _debugMode, OutputMode _outputMode, float _postToScreenDuration ) : System
OnGUI ( ) : void
Post ( string input, bool postToLog, float postToScreenDuration ) : void
PostMessage ( string input, bool postToLog, float postToScreenDuration ) : void
debugMessage ( string input ) : void
debugMessage ( string input, bool postToLog, float postToScreenDuration ) : void
debugMessage ( string input, float postToScreenDuration ) : void

Method Details

DebugMessages() public method

public DebugMessages ( ) : System
return System

DebugMessages() public method

public DebugMessages ( bool _debugMode, OutputMode _outputMode, float _postToScreenDuration ) : System
_debugMode bool
_outputMode OutputMode
_postToScreenDuration float
return System

OnGUI() public method

public OnGUI ( ) : void
return void

Post() public static method

public static Post ( string input, bool postToLog, float postToScreenDuration ) : void
input string
postToLog bool
postToScreenDuration float
return void

PostMessage() public method

public PostMessage ( string input, bool postToLog, float postToScreenDuration ) : void
input string
postToLog bool
postToScreenDuration float
return void

debugMessage() public method

public debugMessage ( string input ) : void
input string
return void

debugMessage() public method

public debugMessage ( string input, bool postToLog, float postToScreenDuration ) : void
input string
postToLog bool
postToScreenDuration float
return void

debugMessage() public method

public debugMessage ( string input, float postToScreenDuration ) : void
input string
postToScreenDuration float
return void

Property Details

debugMode public_oe property

public bool debugMode
return bool

lineSpacing public_oe property

public float lineSpacing
return float

postToScreenDuration public_oe property

public float postToScreenDuration
return float

screenPosition public_oe property

public Rect,UnityEngine screenPosition
return UnityEngine.Rect