Property | Type | Description | |
---|---|---|---|
calculatePartial | bool | ||
endHint | |||
endNode | |||
endPoint | |||
originalEndPoint | |||
originalStartPoint | |||
recalcStartEndCosts | bool | ||
startHint | |||
startIntPoint | |||
startNode | |||
startPoint |
Property | Type | Description | |
---|---|---|---|
endNodeCosts | int[] | ||
hasEndPoint | bool | ||
partialBestTarget | PathNode |
Method | Description | |
---|---|---|
ABPath ( ) : UnityEngine | ||
CalculateStep ( long targetTick ) : void | ||
Cleanup ( ) : void | ||
Construct ( |
||
DebugString ( PathLog logMode ) : string | ||
GetConnectionSpecialCost ( |
||
GetMovementVector ( |
||
Initialize ( ) : void | ||
Prepare ( ) : void | ||
Reset ( ) : void | ||
ResetCosts ( |
Method | Description | |
---|---|---|
Recycle ( ) : void | ||
Setup ( |
||
UpdateStartEnd ( |
Method | Description | |
---|---|---|
ABPath ( |
public CalculateStep ( long targetTick ) : void | ||
targetTick | long | |
return | void |
public static Construct ( |
||
start | ||
end | ||
callback | OnPathDelegate | |
return |
public DebugString ( PathLog logMode ) : string | ||
logMode | PathLog | |
return | string |
public GetConnectionSpecialCost ( |
||
a | ||
b | ||
currentCost | uint | |
return | uint |
public GetMovementVector ( |
||
point | ||
return |
protected Setup ( |
||
start | ||
end | ||
callbackDelegate | OnPathDelegate | |
return | void |
protected UpdateStartEnd ( |
||
start | ||
end | ||
return | void |
public Vector3,UnityEngine originalEndPoint | ||
return |
public Vector3,UnityEngine originalStartPoint | ||
return |