Method | Description | |
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AddControlRepeat ( int controlIndex ) : void |
Adds a control to be repeated
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CheckForOpenGlError ( string Location ) : void |
Checks whether an OpenGL error has occured this frame
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InitializeMotionBlur ( ) : void | ||
OpenTKQuit ( object sender, System.CancelEventArgs e ) : void | ||
ProcessControls ( double TimeElapsed ) : void |
The ProcessControls function should be called once a frame, and updates the simulation accordingly
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ProcessKeyboard ( ) : void | ||
RemoveControlRepeat ( int controlIndex ) : void |
Removes a control repeat
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RestoreCameraSettings ( ) : void | ||
SaveCameraSettings ( ) : void | ||
StartLoopEx ( |
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UpdateControlRepeats ( double timeElapsed ) : void |
Should be called once a frame, to update the status of all repeating controls
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UpdateViewport ( ViewPortChangeMode Mode ) : void | ||
keyDownEvent ( object sender, KeyboardKeyEventArgs e ) : void |
Called when a KeyDown event is generated
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keyUpEvent ( object sender, KeyboardKeyEventArgs e ) : void |
Called when a KeyUp event is generated
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mouseDownEvent ( object sender, MouseButtonEventArgs e ) : void | ||
mouseMoveEvent ( object sender, MouseMoveEventArgs e ) : void |