Method | Description | |
---|---|---|
AddGoldItem ( |
||
EquipItem ( |
Equips an item in an equipment slot
|
|
EquipItem ( uint itemID, int slot ) : void | ||
Equipment ( Player owner ) : Mooege.Core.Common.Items | ||
GetVisualEquipment ( ) : Mooege.Net.GS.Message.Fields.VisualItem[] | ||
IsItemEquipped ( |
||
IsItemEquipped ( uint itemID ) : bool |
Returns whether an item is equipped
|
|
UnequipItem ( |
Removes an item from the equipment slot it uses returns the used equipmentSlot
|
Method | Description | |
---|---|---|
GetEquipment ( EquipmentSlotId targetEquipSlot ) : |
||
GetEquipment ( int targetEquipSlot ) : |
||
GetEquipmentItem ( EquipmentSlotId equipSlot ) : Mooege.Net.GS.Message.Fields.VisualItem | ||
GetEquippedItemsAttributes ( ) : List |
||
GetEquippedMap ( ) : |
public AddGoldItem ( |
||
collectedItem | ||
return |
public EquipItem ( |
||
item | ||
slot | int | |
return | void |
public EquipItem ( uint itemID, int slot ) : void | ||
itemID | uint | |
slot | int | |
return | void |
public Equipment ( Player owner ) : Mooege.Core.Common.Items | ||
owner | Player | |
return | Mooege.Core.Common.Items |
public GetVisualEquipment ( ) : Mooege.Net.GS.Message.Fields.VisualItem[] | ||
return | Mooege.Net.GS.Message.Fields.VisualItem[] |
public IsItemEquipped ( |
||
item | ||
return | bool |
public UnequipItem ( |
||
item | ||
return | int |