C# Class MonoGdx.Scene2D.UI.TreeNode

Mostra file Open project: jaquadro/MonoGdx Class Usage Examples

Private Properties

Property Type Description
AddToTree void
RemoveFromTree void

Public Methods

Method Description
Add ( TreeNode node ) : void
AddAll ( IEnumerable nodes ) : void
CollapseAll ( ) : void
ExpandAll ( ) : void
ExpandTo ( ) : void
FindExpandedObjects ( IList objects ) : void
FindNode ( object obj ) : TreeNode
Insert ( int index, TreeNode node ) : void
Remove ( ) : void
Remove ( TreeNode node ) : void
RemoveAll ( ) : void
RestoreExpandedObjects ( IList objects ) : void
TreeNode ( Actor actor ) : System
UpdateChildren ( ) : void

Private Methods

Method Description
AddToTree ( Tree tree ) : void
RemoveFromTree ( Tree tree ) : void

Method Details

Add() public method

public Add ( TreeNode node ) : void
node TreeNode
return void

AddAll() public method

public AddAll ( IEnumerable nodes ) : void
nodes IEnumerable
return void

CollapseAll() public method

public CollapseAll ( ) : void
return void

ExpandAll() public method

public ExpandAll ( ) : void
return void

ExpandTo() public method

public ExpandTo ( ) : void
return void

FindExpandedObjects() public method

public FindExpandedObjects ( IList objects ) : void
objects IList
return void

FindNode() public method

public FindNode ( object obj ) : TreeNode
obj object
return TreeNode

Insert() public method

public Insert ( int index, TreeNode node ) : void
index int
node TreeNode
return void

Remove() public method

public Remove ( ) : void
return void

Remove() public method

public Remove ( TreeNode node ) : void
node TreeNode
return void

RemoveAll() public method

public RemoveAll ( ) : void
return void

RestoreExpandedObjects() public method

public RestoreExpandedObjects ( IList objects ) : void
objects IList
return void

TreeNode() public method

public TreeNode ( Actor actor ) : System
actor Actor
return System

UpdateChildren() public method

public UpdateChildren ( ) : void
return void