C# Class KerbalEngineer.Editor.BuildAdvanced

Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: CYBUTEK/KerbalEngineer

Public Properties

Property Type Description
Altitude float

Protected Methods

Method Description
Awake ( ) : void
OnDestroy ( ) : void

Saves the settings when this object is destroyed.

OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CheckEditorLock ( ) : void

Checks whether the editor should be locked to stop click-through.

DrawAtmosphericDetails ( ) : void

Draws the atmospheric settings.

DrawBodiesList ( ) : void
DrawBody ( CelestialBodies bodyInfo, int depth ) : void
DrawBurnTime ( ) : void

Draws the burn time column.

DrawCost ( ) : void

Draws the cost column.

DrawDeltaV ( ) : void

Draws the deltaV column.

DrawIsp ( ) : void

Draws the specific impluse column.

DrawMass ( ) : void

Draws the mass column.

DrawPartCount ( ) : void

Draws the part count column.

DrawSettings ( ) : void

Draws the settings panel.

DrawStageNumbers ( ) : void

Draws the stage number column.

DrawThrust ( ) : void

Draws the thrust column.

DrawTorque ( ) : void

Draws the torque column.

DrawTwr ( ) : void

Drwas the thrust to weight ratio column.

EditorLock ( bool state ) : void
GetStageInfo ( ) : void
InitialiseStyles ( ) : void

Initialises all the styles that are required.

Load ( ) : void

Loads the settings when this object is created.

OnSizeChanged ( ) : void
Window ( int windowId ) : void

Draws the OnGUI window.

Method Details

Awake() protected method

protected Awake ( ) : void
return void

OnDestroy() protected method

Saves the settings when this object is destroyed.
protected OnDestroy ( ) : void
return void

OnGUI() protected method

protected OnGUI ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

Altitude public_oe static_oe property

public static float Altitude
return float