Property | Type | Description | |
---|---|---|---|
instance |
Method | Description | |
---|---|---|
AcceptInvite ( string characterId, string guildId, Action |
||
AcceptInviteRoutine ( string characterId, string guildId, Action |
||
Create ( string characterId, string guildId, Action |
||
CreateRoutine ( string characterId, string guildId, Action |
||
DeclineInvite ( string characterId, string guildId, Action |
||
DeclineInviteRoutine ( string characterId, string guildId, Action |
||
Destroy ( string characterId, string guildId, Action |
||
DestroyRoutine ( string characterId, string guildId, Action |
||
GetCharacterGuild ( string characterId, Action |
||
GetCharacterGuildRoutine ( string characterId, Action |
||
GetGuilds ( Action |
||
GetGuildsRoutine ( Action |
||
GetInvites ( string characterId, Action |
||
GetInvitesRoutine ( string characterId, Action |
||
Invite ( string from, string to, string guildId, Action |
||
InviteRoutine ( string from, string to, string guildId, Action |
||
Leave ( string characterId, string guildId, Action |
||
LeaveRoutine ( string characterId, string guildId, Action |
Method | Description | |
---|---|---|
Awake ( ) : void |
public AcceptInvite ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | void |
public AcceptInviteRoutine ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |
public Create ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | void |
public CreateRoutine ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |
public DeclineInvite ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | void |
public DeclineInviteRoutine ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |
public Destroy ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | void |
public DestroyRoutine ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |
public GetCharacterGuild ( string characterId, Action |
||
characterId | string | |
action | Action |
|
return | void |
public GetCharacterGuildRoutine ( string characterId, Action |
||
characterId | string | |
action | Action |
|
return | IEnumerator |
public GetGuildsRoutine ( Action |
||
action | Action |
|
return | IEnumerator |
public GetInvites ( string characterId, Action |
||
characterId | string | |
action | Action |
|
return | void |
public GetInvitesRoutine ( string characterId, Action |
||
characterId | string | |
action | Action |
|
return | IEnumerator |
public Invite ( string from, string to, string guildId, Action |
||
from | string | |
to | string | |
guildId | string | |
action | Action |
|
return | void |
public InviteRoutine ( string from, string to, string guildId, Action |
||
from | string | |
to | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |
public Leave ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | void |
public LeaveRoutine ( string characterId, string guildId, Action |
||
characterId | string | |
guildId | string | |
action | Action |
|
return | IEnumerator |