C# Class HttpApi.GuildApi

Inheritance: MonoBehaviour
Datei anzeigen Open project: gamemachine/gamemachine

Public Properties

Property Type Description
instance GuildApi

Public Methods

Method Description
AcceptInvite ( string characterId, string guildId, Action action ) : void
AcceptInviteRoutine ( string characterId, string guildId, Action action ) : IEnumerator
Create ( string characterId, string guildId, Action action ) : void
CreateRoutine ( string characterId, string guildId, Action action ) : IEnumerator
DeclineInvite ( string characterId, string guildId, Action action ) : void
DeclineInviteRoutine ( string characterId, string guildId, Action action ) : IEnumerator
Destroy ( string characterId, string guildId, Action action ) : void
DestroyRoutine ( string characterId, string guildId, Action action ) : IEnumerator
GetCharacterGuild ( string characterId, Action action ) : void
GetCharacterGuildRoutine ( string characterId, Action action ) : IEnumerator
GetGuilds ( Action action ) : void
GetGuildsRoutine ( Action action ) : IEnumerator
GetInvites ( string characterId, Action action ) : void
GetInvitesRoutine ( string characterId, Action action ) : IEnumerator
Invite ( string from, string to, string guildId, Action action ) : void
InviteRoutine ( string from, string to, string guildId, Action action ) : IEnumerator
Leave ( string characterId, string guildId, Action action ) : void
LeaveRoutine ( string characterId, string guildId, Action action ) : IEnumerator

Private Methods

Method Description
Awake ( ) : void

Method Details

AcceptInvite() public method

public AcceptInvite ( string characterId, string guildId, Action action ) : void
characterId string
guildId string
action Action
return void

AcceptInviteRoutine() public method

public AcceptInviteRoutine ( string characterId, string guildId, Action action ) : IEnumerator
characterId string
guildId string
action Action
return IEnumerator

Create() public method

public Create ( string characterId, string guildId, Action action ) : void
characterId string
guildId string
action Action
return void

CreateRoutine() public method

public CreateRoutine ( string characterId, string guildId, Action action ) : IEnumerator
characterId string
guildId string
action Action
return IEnumerator

DeclineInvite() public method

public DeclineInvite ( string characterId, string guildId, Action action ) : void
characterId string
guildId string
action Action
return void

DeclineInviteRoutine() public method

public DeclineInviteRoutine ( string characterId, string guildId, Action action ) : IEnumerator
characterId string
guildId string
action Action
return IEnumerator

Destroy() public method

public Destroy ( string characterId, string guildId, Action action ) : void
characterId string
guildId string
action Action
return void

DestroyRoutine() public method

public DestroyRoutine ( string characterId, string guildId, Action action ) : IEnumerator
characterId string
guildId string
action Action
return IEnumerator

GetCharacterGuild() public method

public GetCharacterGuild ( string characterId, Action action ) : void
characterId string
action Action
return void

GetCharacterGuildRoutine() public method

public GetCharacterGuildRoutine ( string characterId, Action action ) : IEnumerator
characterId string
action Action
return IEnumerator

GetGuilds() public method

public GetGuilds ( Action action ) : void
action Action
return void

GetGuildsRoutine() public method

public GetGuildsRoutine ( Action action ) : IEnumerator
action Action
return IEnumerator

GetInvites() public method

public GetInvites ( string characterId, Action action ) : void
characterId string
action Action
return void

GetInvitesRoutine() public method

public GetInvitesRoutine ( string characterId, Action action ) : IEnumerator
characterId string
action Action
return IEnumerator

Invite() public method

public Invite ( string from, string to, string guildId, Action action ) : void
from string
to string
guildId string
action Action
return void

InviteRoutine() public method

public InviteRoutine ( string from, string to, string guildId, Action action ) : IEnumerator
from string
to string
guildId string
action Action
return IEnumerator

Leave() public method

public Leave ( string characterId, string guildId, Action action ) : void
characterId string
guildId string
action Action
return void

LeaveRoutine() public method

public LeaveRoutine ( string characterId, string guildId, Action action ) : IEnumerator
characterId string
guildId string
action Action
return IEnumerator

Property Details

instance public_oe static_oe property

public static GuildApi,HttpApi instance
return GuildApi