Method | Description | |
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GetSessionId ( ) : string | ||
RealNetPlayer ( HappyFunTimes.GameServer server, string id, string name, Options options = null ) : System | ||
SendCmd ( |
Sends a message to this player's phone
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SendCmd ( string cmd, object data ) : void | ||
SwitchGame ( string gameId, object data ) : void |
Method | Description | |
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SendLowLevelCmd ( string cmd, |
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SendLowLevelCmd ( string cmd, string subCmd, object data ) : void |
public RealNetPlayer ( HappyFunTimes.GameServer server, string id, string name, Options options = null ) : System | ||
server | HappyFunTimes.GameServer | |
id | string | |
name | string | |
options | Options | |
return | System |
public SendCmd ( |
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data | The message. It must be derived from MessageCmdData and must have a /// CmdName attribute | |
return | void |
public SendCmd ( string cmd, object data ) : void | ||
cmd | string | |
data | object | |
return | void |
public SwitchGame ( string gameId, object data ) : void | ||
gameId | string | |
data | object | |
return | void |