C# Class HappyFunTimes.HFTReadmeUtils

Mostra file Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Methods

Method Description
CloseReadme ( Component component ) : void
MarkdownishToRichText ( string markdownish ) : Markdownish
ShowReadme ( string name, string text, bool richText, bool markdownish, Component component, bool force ) : void

Private Methods

Method Description
GetSceneHash ( ) : string
GetWindowType ( ) : Type
IsSameSceneAsLastTime ( ) : bool
RememberScene ( ) : void
Replace1Hash ( Match m ) : string
Replace2Hash ( Match m ) : string
Replace3Hash ( Match m ) : string
Replace4Hash ( Match m ) : string
Replace5Hash ( Match m ) : string
ReplaceBold ( Match m ) : string
ReplaceTick ( Match m ) : string
SetCurrentTheme ( ) : void
ShouldShowReadme ( bool force ) : bool
isDarkTheme ( ) : bool

Method Details

CloseReadme() public static method

public static CloseReadme ( Component component ) : void
component UnityEngine.Component
return void

MarkdownishToRichText() public static method

public static MarkdownishToRichText ( string markdownish ) : Markdownish
markdownish string
return Markdownish

ShowReadme() public static method

public static ShowReadme ( string name, string text, bool richText, bool markdownish, Component component, bool force ) : void
name string
text string
richText bool
markdownish bool
component UnityEngine.Component
force bool
return void