C# Class GrandLarceny.LoadAndSaveMenu

Inheritance: MenuState
Mostra file Open project: melburn/GLhf

Public Methods

Method Description
LoadAndSaveMenu ( bool a_willSave, GrandLarceny.States a_backState ) : System
backTo ( Button a_b ) : void
draw ( GameTime a_gameTime, SpriteBatch a_spriteBatch ) : void
loadProgressClick ( Button a_b ) : void
saveProgressClick ( Button a_b ) : void
update ( GameTime a_gameTime ) : void

Private Methods

Method Description
updateSaveText ( ) : void

Method Details

LoadAndSaveMenu() public method

public LoadAndSaveMenu ( bool a_willSave, GrandLarceny.States a_backState ) : System
a_willSave bool
a_backState GrandLarceny.States
return System

backTo() public method

public backTo ( Button a_b ) : void
a_b Button
return void

draw() public method

public draw ( GameTime a_gameTime, SpriteBatch a_spriteBatch ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
a_spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

loadProgressClick() public method

public loadProgressClick ( Button a_b ) : void
a_b Button
return void

saveProgressClick() public method

public saveProgressClick ( Button a_b ) : void
a_b Button
return void

update() public method

public update ( GameTime a_gameTime ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
return void