Method | Description | |
---|---|---|
LoadAndSaveMenu ( bool a_willSave, GrandLarceny.States a_backState ) : System | ||
backTo ( |
||
draw ( |
||
loadProgressClick ( |
||
saveProgressClick ( |
||
update ( |
Method | Description | |
---|---|---|
updateSaveText ( ) : void |
public LoadAndSaveMenu ( bool a_willSave, GrandLarceny.States a_backState ) : System | ||
a_willSave | bool | |
a_backState | GrandLarceny.States | |
return | System |
public draw ( |
||
a_gameTime | ||
a_spriteBatch | ||
return | void |
public loadProgressClick ( |
||
a_b | ||
return | void |
public saveProgressClick ( |
||
a_b | ||
return | void |
public update ( |
||
a_gameTime | ||
return | void |