C# Class GameBase.Network.Internal.RoleData_Item

Mostra file Open project: dream-young-soul/soul Class Usage Examples

Public Properties

Property Type Description
amount ushort
di_attack byte
feng_attack byte
forgename String
gem1 uint
gem2 uint
gem3 uint
god_exp int
god_strong int
huo_attack byte
id uint
itemid uint
playerid int
postion ushort
property int
shui_attack byte
stronglv byte
war_ghost_exp int

Public Methods

Method Description
Create ( byte msg = null, PackIn _inpack = null ) : void
GetBuffer ( ) : byte[]
RoleData_Item ( ) : System

Method Details

Create() public method

public Create ( byte msg = null, PackIn _inpack = null ) : void
msg byte
_inpack PackIn
return void

GetBuffer() public method

public GetBuffer ( ) : byte[]
return byte[]

RoleData_Item() public method

public RoleData_Item ( ) : System
return System

Property Details

amount public_oe property

public ushort amount
return ushort

di_attack public_oe property

public byte di_attack
return byte

feng_attack public_oe property

public byte feng_attack
return byte

forgename public_oe property

public String forgename
return String

gem1 public_oe property

public uint gem1
return uint

gem2 public_oe property

public uint gem2
return uint

gem3 public_oe property

public uint gem3
return uint

god_exp public_oe property

public int god_exp
return int

god_strong public_oe property

public int god_strong
return int

huo_attack public_oe property

public byte huo_attack
return byte

id public_oe property

public uint id
return uint

itemid public_oe property

public uint itemid
return uint

playerid public_oe property

public int playerid
return int

postion public_oe property

public ushort postion
return ushort

property public_oe property

public int property
return int

shui_attack public_oe property

public byte shui_attack
return byte

stronglv public_oe property

public byte stronglv
return byte

war_ghost_exp public_oe property

public int war_ghost_exp
return int