C# Class GameBase.Network.Internal.RoleData_Item

Show file Open project: dream-young-soul/soul Class Usage Examples

Public Properties

Property Type Description
amount ushort
di_attack byte
feng_attack byte
forgename String
gem1 uint
gem2 uint
gem3 uint
god_exp int
god_strong int
huo_attack byte
id uint
itemid uint
playerid int
postion ushort
property int
shui_attack byte
stronglv byte
war_ghost_exp int

Public Methods

Method Description
Create ( byte msg = null, PackIn _inpack = null ) : void
GetBuffer ( ) : byte[]
RoleData_Item ( ) : System

Method Details

Create() public method

public Create ( byte msg = null, PackIn _inpack = null ) : void
msg byte
_inpack PackIn
return void

GetBuffer() public method

public GetBuffer ( ) : byte[]
return byte[]

RoleData_Item() public method

public RoleData_Item ( ) : System
return System

Property Details

amount public property

public ushort amount
return ushort

di_attack public property

public byte di_attack
return byte

feng_attack public property

public byte feng_attack
return byte

forgename public property

public String forgename
return String

gem1 public property

public uint gem1
return uint

gem2 public property

public uint gem2
return uint

gem3 public property

public uint gem3
return uint

god_exp public property

public int god_exp
return int

god_strong public property

public int god_strong
return int

huo_attack public property

public byte huo_attack
return byte

id public property

public uint id
return uint

itemid public property

public uint itemid
return uint

playerid public property

public int playerid
return int

postion public property

public ushort postion
return ushort

property public property

public int property
return int

shui_attack public property

public byte shui_attack
return byte

stronglv public property

public byte stronglv
return byte

war_ghost_exp public property

public int war_ghost_exp
return int