C# Class GLSharp.Universe.NodeAnimation

Mostra file Open project: colin-dumitru/GLSharp

Public Properties

Property Type Description
AnimationEnd int
AnimationStart int
CurrentFrame int
FrameCount int
Loop System.Boolean
RotateX float[]
RotateY float[]
RotateZ float[]
ScaleX float[]
ScaleY float[]
ScaleZ float[]
TranslateX float[]
TranslateY float[]
TranslateZ float[]

Property Details

AnimationEnd public_oe property

public int AnimationEnd
return int

AnimationStart public_oe property

public int AnimationStart
return int

CurrentFrame public_oe property

public int CurrentFrame
return int

FrameCount public_oe property

public int FrameCount
return int

Loop public_oe property

public Boolean,System Loop
return System.Boolean

RotateX public_oe property

public float[] RotateX
return float[]

RotateY public_oe property

public float[] RotateY
return float[]

RotateZ public_oe property

public float[] RotateZ
return float[]

ScaleX public_oe property

public float[] ScaleX
return float[]

ScaleY public_oe property

public float[] ScaleY
return float[]

ScaleZ public_oe property

public float[] ScaleZ
return float[]

TranslateX public_oe property

public float[] TranslateX
return float[]

TranslateY public_oe property

public float[] TranslateY
return float[]

TranslateZ public_oe property

public float[] TranslateZ
return float[]