C# Class GLSharp.Universe.NodeAnimation

Show file Open project: colin-dumitru/GLSharp

Public Properties

Property Type Description
AnimationEnd int
AnimationStart int
CurrentFrame int
FrameCount int
Loop System.Boolean
RotateX float[]
RotateY float[]
RotateZ float[]
ScaleX float[]
ScaleY float[]
ScaleZ float[]
TranslateX float[]
TranslateY float[]
TranslateZ float[]

Property Details

AnimationEnd public property

public int AnimationEnd
return int

AnimationStart public property

public int AnimationStart
return int

CurrentFrame public property

public int CurrentFrame
return int

FrameCount public property

public int FrameCount
return int

Loop public property

public Boolean,System Loop
return System.Boolean

RotateX public property

public float[] RotateX
return float[]

RotateY public property

public float[] RotateY
return float[]

RotateZ public property

public float[] RotateZ
return float[]

ScaleX public property

public float[] ScaleX
return float[]

ScaleY public property

public float[] ScaleY
return float[]

ScaleZ public property

public float[] ScaleZ
return float[]

TranslateX public property

public float[] TranslateX
return float[]

TranslateY public property

public float[] TranslateY
return float[]

TranslateZ public property

public float[] TranslateZ
return float[]