C# Class Fusion.Engine.Graphics.RenderWorld

Represents entire visible world.
Inheritance: RenderLayer
Mostra file Open project: demiurghg/FusionEngine Class Usage Examples

Private Properties

Property Type Description
Render void

Public Methods

Method Description
BuildVisibility ( ) : void
ClearBuffers ( HdrFrame frame ) : void

ClearWorld ( ) : void

Pause ( ) : void

Pauses render world simulation and animation.

RenderHdrScene ( GameTime gameTime, StereoEye stereoEye, Viewport viewport, RenderTargetSurface targetSurface ) : void

RenderRadiance ( ) : void

RenderWorld ( Game game, int width, int height ) : System

Creates ViewLayerHDR instance

Resize ( int newWidth, int newHeight ) : void

Resume ( ) : void

Resumes render world simulation and animation.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Private Methods

Method Description
Render ( GameTime gameTime, StereoEye stereoEye ) : void

Renders view

Method Details

BuildVisibility() public method

public BuildVisibility ( ) : void
return void

ClearBuffers() public method

public ClearBuffers ( HdrFrame frame ) : void
frame HdrFrame
return void

ClearWorld() public method

public ClearWorld ( ) : void
return void

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

Pause() public method

Pauses render world simulation and animation.
public Pause ( ) : void
return void

RenderHdrScene() public method

public RenderHdrScene ( GameTime gameTime, StereoEye stereoEye, Viewport viewport, RenderTargetSurface targetSurface ) : void
gameTime Fusion.Engine.Common.GameTime
stereoEye StereoEye
viewport Viewport
targetSurface Fusion.Drivers.Graphics.RenderTargetSurface
return void

RenderRadiance() public method

public RenderRadiance ( ) : void
return void

RenderWorld() public method

Creates ViewLayerHDR instance
public RenderWorld ( Game game, int width, int height ) : System
game Game
width int Target width.
height int Target height.
return System

Resize() public method

public Resize ( int newWidth, int newHeight ) : void
newWidth int
newHeight int
return void

Resume() public method

Resumes render world simulation and animation.
public Resume ( ) : void
return void