C# Class FontEffectsLib.FontTypes.AccelDropInFont

Inheritance: DropInFont
Mostra file Open project: GreatMindsRobotics/FontEffectsLib Class Usage Examples

Public Methods

Method Description
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, Color tintColor, Vector2 accel ) : System
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 accel ) : System
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel ) : System
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, System.TimeSpan accelDelayTarget ) : System
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, System.TimeSpan accelDelayTarget, Vector2 maxDropSpeed ) : System
AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, Vector2 maxDropSpeed ) : System
Update ( GameTime gameTime ) : void

Method Details

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, Color tintColor, Vector2 accel ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
tintColor Color
accel Vector2
return System

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 accel ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
accel Vector2
return System

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
shadowPosition Vector2
shadowColor Color
accel Vector2
return System

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, System.TimeSpan accelDelayTarget ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
shadowPosition Vector2
shadowColor Color
accel Vector2
accelDelayTarget System.TimeSpan
return System

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, System.TimeSpan accelDelayTarget, Vector2 maxDropSpeed ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
shadowPosition Vector2
shadowColor Color
accel Vector2
accelDelayTarget System.TimeSpan
maxDropSpeed Vector2
return System

AccelDropInFont() public method

public AccelDropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor, Vector2 accel, Vector2 maxDropSpeed ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
shadowPosition Vector2
shadowColor Color
accel Vector2
maxDropSpeed Vector2
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void