Method | Description | |
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Asset ( byte AssetID, uint Size, object Data ) : System |
Creates a new Asset instance.
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Asset ( ulong AssetID, uint Size, object Data ) : System |
Creates a new Asset instance.
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Dispose ( ) : void |
Method | Description | |
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Dispose ( bool CleanupNativeAndManagedResources ) : void |
public Asset ( byte AssetID, uint Size, object Data ) : System | ||
AssetID | byte | Hash of this asset's filename. |
Size | uint | |
Data | object | Data of asset. |
return | System |
public Asset ( ulong AssetID, uint Size, object Data ) : System | ||
AssetID | ulong | ID of this asset. |
Size | uint | |
Data | object | Data of asset. |
return | System |
protected Dispose ( bool CleanupNativeAndManagedResources ) : void | ||
CleanupNativeAndManagedResources | bool | |
return | void |