Method | Description | |
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BackgroundScreen ( ) : System |
Constructor.
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Draw ( |
Draws the background screen.
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LoadContent ( ) : void | ||
Update ( |
Updates the background screen. Unlike most screens, this should not transition off even if it has been covered by another screen: it is supposed to be covered, after all! This overload forces the coveredByOtherScreen parameter to false in order to stop the base Update method wanting to transition off.
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public Draw ( |
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gameTime | ||
return | void |
public Update ( |
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gameTime | ||
otherScreenHasFocus | bool | |
coveredByOtherScreen | bool | |
return | void |