C# Class FarseerPhysics.Samples.ScreenSystem.BackgroundScreen

The background screen sits behind all the other menu screens. It draws a background image that remains fixed in place regardless of whatever transitions the screens on top of it may be doing.
Inheritance: GameScreen
Mostrar archivo Open project: tinco/Farseer-Physics

Public Methods

Method Description
BackgroundScreen ( ) : System

Constructor.

Draw ( GameTime gameTime ) : void

Draws the background screen.

LoadContent ( ) : void
Update ( GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen ) : void

Updates the background screen. Unlike most screens, this should not transition off even if it has been covered by another screen: it is supposed to be covered, after all! This overload forces the coveredByOtherScreen parameter to false in order to stop the base Update method wanting to transition off.

Method Details

BackgroundScreen() public method

Constructor.
public BackgroundScreen ( ) : System
return System

Draw() public method

Draws the background screen.
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() public method

public LoadContent ( ) : void
return void

Update() public method

Updates the background screen. Unlike most screens, this should not transition off even if it has been covered by another screen: it is supposed to be covered, after all! This overload forces the coveredByOtherScreen parameter to false in order to stop the base Update method wanting to transition off.
public Update ( GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen ) : void
gameTime Microsoft.Xna.Framework.GameTime
otherScreenHasFocus bool
coveredByOtherScreen bool
return void