Method | Description | |
---|---|---|
AddX ( Vector2 vector, float value ) : Vector2 | ||
AddX ( Vector3 vector, float value ) : Vector3 | ||
AddY ( Vector2 vector, float value ) : Vector2 | ||
AddY ( Vector3 vector, float value ) : Vector3 | ||
AddZ ( Vector3 vector, float value ) : Vector3 | ||
Randomize ( Vector2 vector ) : Vector2 |
Randomize vector from [-1, -1] to [1, 1].
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Randomize ( Vector3 vector ) : Vector3 |
Randomize vector from [-1, -1, -1] to [1, 1, 1].
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ToVector2 ( Vector3 vector ) : Vector2 | ||
ToVector3 ( Vector2 vector ) : Vector3 | ||
WithX ( Vector2 vector, float value ) : Vector2 | ||
WithX ( Vector3 vector, float value ) : Vector3 | ||
WithY ( Vector2 vector, float value ) : Vector2 | ||
WithY ( Vector3 vector, float value ) : Vector3 | ||
WithZ ( Vector3 vector, float value ) : Vector3 |
Method | Description | |
---|---|---|
Vector3 ( ) : UnityEngine |
public static AddX ( Vector2 vector, float value ) : Vector2 | ||
vector | Vector2 | |
value | float | |
return | Vector2 |
public static AddX ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |
public static AddY ( Vector2 vector, float value ) : Vector2 | ||
vector | Vector2 | |
value | float | |
return | Vector2 |
public static AddY ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |
public static AddZ ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |
public static Randomize ( Vector2 vector ) : Vector2 | ||
vector | Vector2 | |
return | Vector2 |
public static Randomize ( Vector3 vector ) : Vector3 | ||
vector | Vector3 | |
return | Vector3 |
public static ToVector2 ( Vector3 vector ) : Vector2 | ||
vector | Vector3 | |
return | Vector2 |
public static ToVector3 ( Vector2 vector ) : Vector3 | ||
vector | Vector2 | |
return | Vector3 |
public static WithX ( Vector2 vector, float value ) : Vector2 | ||
vector | Vector2 | |
value | float | |
return | Vector2 |
public static WithX ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |
public static WithY ( Vector2 vector, float value ) : Vector2 | ||
vector | Vector2 | |
value | float | |
return | Vector2 |
public static WithY ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |
public static WithZ ( Vector3 vector, float value ) : Vector3 | ||
vector | Vector3 | |
value | float | |
return | Vector3 |