C# Class Evolutex.Evolunity.Extensions.VectorExtensions

Afficher le fichier Open project: Bodix/Evolunity

Méthodes publiques

Méthode Description
AddX ( Vector2 vector, float value ) : Vector2
AddX ( Vector3 vector, float value ) : Vector3
AddY ( Vector2 vector, float value ) : Vector2
AddY ( Vector3 vector, float value ) : Vector3
AddZ ( Vector3 vector, float value ) : Vector3
Randomize ( Vector2 vector ) : Vector2

Randomize vector from [-1, -1] to [1, 1].

Randomize ( Vector3 vector ) : Vector3

Randomize vector from [-1, -1, -1] to [1, 1, 1].

ToVector2 ( Vector3 vector ) : Vector2
ToVector3 ( Vector2 vector ) : Vector3
WithX ( Vector2 vector, float value ) : Vector2
WithX ( Vector3 vector, float value ) : Vector3
WithY ( Vector2 vector, float value ) : Vector2
WithY ( Vector3 vector, float value ) : Vector3
WithZ ( Vector3 vector, float value ) : Vector3

Private Methods

Méthode Description
Vector3 ( ) : UnityEngine

Method Details

AddX() public static méthode

public static AddX ( Vector2 vector, float value ) : Vector2
vector Vector2
value float
Résultat Vector2

AddX() public static méthode

public static AddX ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3

AddY() public static méthode

public static AddY ( Vector2 vector, float value ) : Vector2
vector Vector2
value float
Résultat Vector2

AddY() public static méthode

public static AddY ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3

AddZ() public static méthode

public static AddZ ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3

Randomize() public static méthode

Randomize vector from [-1, -1] to [1, 1].
public static Randomize ( Vector2 vector ) : Vector2
vector Vector2
Résultat Vector2

Randomize() public static méthode

Randomize vector from [-1, -1, -1] to [1, 1, 1].
public static Randomize ( Vector3 vector ) : Vector3
vector Vector3
Résultat Vector3

ToVector2() public static méthode

public static ToVector2 ( Vector3 vector ) : Vector2
vector Vector3
Résultat Vector2

ToVector3() public static méthode

public static ToVector3 ( Vector2 vector ) : Vector3
vector Vector2
Résultat Vector3

WithX() public static méthode

public static WithX ( Vector2 vector, float value ) : Vector2
vector Vector2
value float
Résultat Vector2

WithX() public static méthode

public static WithX ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3

WithY() public static méthode

public static WithY ( Vector2 vector, float value ) : Vector2
vector Vector2
value float
Résultat Vector2

WithY() public static méthode

public static WithY ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3

WithZ() public static méthode

public static WithZ ( Vector3 vector, float value ) : Vector3
vector Vector3
value float
Résultat Vector3