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EtherDuels
Game
Model
Planet
C# Class EtherDuels.Game.Model.Planet
A planet is a world object which is nearly undestroyable. There are two types of planets: those that are being influenced by other planets' gravitational force and those that are not.
Inheritance:
WorldObject
Mostra file
Open project: julius/pse_spacewar
Class Usage Examples
Public Methods
Method
Description
Planet
( ) :
System
The constructor of a planet which sets a couple of default values.
Method Details
Planet()
public
method
The constructor of a planet which sets a couple of default values.
public
Planet
( ) :
System
return
System