C# Class EtherDuels.Game.Model.Planet

A planet is a world object which is nearly undestroyable. There are two types of planets: those that are being influenced by other planets' gravitational force and those that are not.
Inheritance: WorldObject
Afficher le fichier Open project: julius/pse_spacewar Class Usage Examples

Méthodes publiques

Méthode Description
Planet ( ) : System

The constructor of a planet which sets a couple of default values.

Method Details

Planet() public méthode

The constructor of a planet which sets a couple of default values.
public Planet ( ) : System
Résultat System