C# Class Drought.GameStates.LevelState

Inheritance: Drought.State.GameState
Mostra file Open project: kiniry-teaching/UCD

Public Properties

Property Type Description
camera Drought.World.Camera

Protected Properties

Property Type Description
rain Drought.Graphics.PlaneParticleEmitter
sun Drought.World.Sun

Public Methods

Method Description
LevelState ( IStateManager manager, DroughtGame game, Level aLevel ) : System
background ( ) : void
foreground ( ) : void
loadContent ( ) : void
render ( GameTime gameTime, GraphicsDevice graphics, SpriteBatch spriteBatch ) : void
selectAllUnits ( ) : void
update ( GameTime gameTime ) : void

Private Methods

Method Description
initializeEntities ( ) : void
randomFirePosition ( ) : Vector3
updateInput ( ) : void
updateParticles ( GameTime gameTime ) : void
updateUnitInput ( ) : void
updateUnits ( ) : void

Method Details

LevelState() public method

public LevelState ( IStateManager manager, DroughtGame game, Level aLevel ) : System
manager IStateManager
game DroughtGame
aLevel Level
return System

background() public method

public background ( ) : void
return void

foreground() public method

public foreground ( ) : void
return void

loadContent() public method

public loadContent ( ) : void
return void

render() public method

public render ( GameTime gameTime, GraphicsDevice graphics, SpriteBatch spriteBatch ) : void
gameTime Microsoft.Xna.Framework.GameTime
graphics GraphicsDevice
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

selectAllUnits() public method

public selectAllUnits ( ) : void
return void

update() public method

public update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

camera public_oe property

public Camera,Drought.World camera
return Drought.World.Camera

rain protected_oe property

protected PlaneParticleEmitter,Drought.Graphics rain
return Drought.Graphics.PlaneParticleEmitter

sun protected_oe property

protected Sun,Drought.World sun
return Drought.World.Sun