Method | Description | |
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Convert ( Vector2 vec ) : |
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Convert ( |
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DrawLine ( |
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Image2Texture ( System image, GraphicsDevice graphics, Microsoft.Xna.Framework.Graphics.Texture2D &texture ) : void | ||
Texture2Image ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System.Drawing.Image | ||
stretchForLaser ( |
public static Convert ( Vector2 vec ) : |
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vec | Vector2 | |
return |
public static Convert ( |
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vec | ||
return | Vector2 |
public static DrawLine ( |
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spriteBatch | ||
spr | Microsoft.Xna.Framework.Graphics.Texture2D | |
a | Vector2 | |
b | Vector2 | |
col | Color | |
return | void |
public static Image2Texture ( System image, GraphicsDevice graphics, Microsoft.Xna.Framework.Graphics.Texture2D &texture ) : void | ||
image | System | |
graphics | GraphicsDevice | |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | void |
public static Texture2Image ( Microsoft.Xna.Framework.Graphics.Texture2D texture ) : System.Drawing.Image | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System.Drawing.Image |
public static stretchForLaser ( |
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spriteBatch | ||
spr | Microsoft.Xna.Framework.Graphics.Texture2D | |
a | Vector2 | |
b | Vector2 | |
col | Color | |
myRect | ||
return | void |