Method | Description | |
---|---|---|
AddSpell ( int spellId, int level = 1, int position = 25 ) : void |
|
|
Dispose ( ) : void |
|
|
GenerateLevelUpSpell ( CharacterBreedEnum breed, int level ) : void |
|
|
GetSpellLevel ( int spellId ) : |
|
|
GetSpells ( ) : IEnumerable |
|
|
HasSpell ( int spellId ) : bool |
|
|
Initialize ( ) : void |
|
|
LevelUp ( int spellId ) : bool |
|
|
MoveSpell ( int spellId, int position ) : bool |
|
|
Reset ( CharacterBreedEnum breed ) : void |
|
|
SerializeAs_SpellsListMessage ( StringBuilder message ) : void |
|
|
SpellBook ( int type, long id ) : System |
|
public AddSpell ( int spellId, int level = 1, int position = 25 ) : void | ||
spellId | int | |
level | int | |
position | int | |
return | void |
public GenerateLevelUpSpell ( CharacterBreedEnum breed, int level ) : void | ||
breed | CharacterBreedEnum | |
level | int | |
return | void |
public GetSpellLevel ( int spellId ) : |
||
spellId | int | |
return |
public MoveSpell ( int spellId, int position ) : bool | ||
spellId | int | |
position | int | |
return | bool |
public Reset ( CharacterBreedEnum breed ) : void | ||
breed | CharacterBreedEnum | |
return | void |
public SerializeAs_SpellsListMessage ( StringBuilder message ) : void | ||
message | StringBuilder | |
return | void |
public SpellBook ( int type, long id ) : System | ||
type | int | |
id | long | |
return | System |