Method | Description | |
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Chain ( int pointCount = 10, int length = 5, int width = 5, int height = 5 ) : System |
链条。若干个点用直线连接起来。
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GetIndexBuffer ( ) : |
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GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : |
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UsesZeroIndexBuffer ( ) : bool |
Uses ZeroIndexBuffer or OneIndexBuffer.
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public Chain ( int pointCount = 10, int length = 5, int width = 5, int height = 5 ) : System | ||
pointCount | int | 有多少个点 |
length | int | 点的范围(长度) |
width | int | 点的范围(宽度) |
height | int | 点的范围(高度) |
return | System |
public GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : |
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bufferName | string | |
varNameInShader | string | |
return |