Property | Type | Description | |
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_invMass1 | float | ||
_invMass2 | float | ||
_localCenter1 | System.Vector2 | ||
_type | JointType | ||
_userData | object |
Method | Description | |
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GetBody1 ( ) : |
Get the first body attached to this joint.
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GetBody2 ( ) : |
Get the second body attached to this joint.
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GetNext ( ) : |
Get the next joint the world joint list.
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GetReactionForce ( float inv_dt ) : System.Vector2 |
Get the reaction force on body2 at the joint anchor.
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GetReactionTorque ( float inv_dt ) : float |
Get the reaction torque on body2.
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GetType ( ) : JointType |
Get the type of the concrete joint.
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Method | Description | |
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Joint ( |
Method | Description | |
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ComputeTransform ( Box2DX.Common.Transform &xf, System.Vector2 center, System.Vector2 localCenter, float angle ) : void | ||
Create ( |
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Destroy ( |
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InitVelocityConstraints ( |
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SolvePositionConstraints ( float baumgarte ) : bool | ||
SolveVelocityConstraints ( |
public abstract GetReactionForce ( float inv_dt ) : System.Vector2 | ||
inv_dt | float | |
return | System.Vector2 |
public abstract GetReactionTorque ( float inv_dt ) : float | ||
inv_dt | float | |
return | float |