Method | Description | |
---|---|---|
IncreaseExperiencePoints ( float multiplier = 1f ) : void | ||
Start ( ) : void | ||
Upgrade ( int staminaPowerLevelUpgrade, int hypePowerLevelUpgrade, int attackPowerLevelUpgrade ) : void |
Method | Description | |
---|---|---|
LoginSuccessCallback ( |
||
PlayerLevelUpCallback ( |
||
UploadExperiencePointsToServer ( ) : void |
public IncreaseExperiencePoints ( float multiplier = 1f ) : void | ||
multiplier | float | |
return | void |
public Upgrade ( int staminaPowerLevelUpgrade, int hypePowerLevelUpgrade, int attackPowerLevelUpgrade ) : void | ||
staminaPowerLevelUpgrade | int | |
hypePowerLevelUpgrade | int | |
attackPowerLevelUpgrade | int | |
return | void |