public SetRenderProperties ( SpriteSortMode ssm = SpriteSortMode.Deferred, BlendState bs = null, SamplerState ss = null, DepthStencilState dss = null, RasterizerState rs = null, Effect e = null, Matrix m = null, bool ignoreDefaults = true, bool applyMatrix = false ) : System.Collections.Generic |
ssm |
SpriteSortMode |
|
bs |
Microsoft.Xna.Framework.Graphics.BlendState |
|
ss |
Microsoft.Xna.Framework.Graphics.SamplerState |
|
dss |
Microsoft.Xna.Framework.Graphics.DepthStencilState |
|
rs |
Microsoft.Xna.Framework.Graphics.RasterizerState |
|
e |
Microsoft.Xna.Framework.Graphics.Effect |
|
m |
Microsoft.Xna.Framework.Matrix |
|
ignoreDefaults |
bool |
|
applyMatrix |
bool |
|
return |
System.Collections.Generic |
|