Property | Type | Description | |
---|---|---|---|
BaseHitObject | osu.GameplayElements.HitObjects.HitObjectBase | ||
DECAY_BASE | double[] | ||
Strains | double[] |
Method | Description | |
---|---|---|
CalculateStrains ( |
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DistanceTo ( |
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tpHitObject ( osu.GameplayElements.HitObjects.HitObjectBase BaseHitObject, float CircleRadius ) : System |
Method | Description | |
---|---|---|
CalculateSpecificStrain ( |
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SpacingWeight ( double distance, |
public CalculateStrains ( |
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PreviousHitObject | ||
return | void |
public DistanceTo ( |
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other | ||
return | double |
public tpHitObject ( osu.GameplayElements.HitObjects.HitObjectBase BaseHitObject, float CircleRadius ) : System | ||
BaseHitObject | osu.GameplayElements.HitObjects.HitObjectBase | |
CircleRadius | float | |
return | System |
public HitObjectBase,osu.GameplayElements.HitObjects BaseHitObject | ||
return | osu.GameplayElements.HitObjects.HitObjectBase |