C# Class TimeOfDayManager, Coliseo

Inheritance: MonoBehaviour
Mostra file Open project: lmucs/Coliseo Class Usage Examples

Public Properties

Property Type Description
animationControl bool
autoCycleTime bool
autoCycleTimeToggle Toggle,
cycleTime float
debug bool
defaultTime float
findAllProbes bool
probes List
props List
sensetivityProbes float
sensetivityProps float
sensetivitySuns float
speedCurveMinMax Vector2
speedSlider Slider,
sunProperties SunProperties,
timeSlider Slider,
updateCurve Gradient

Public Methods

Method Description
AmIadded ( ObjectProperties, objectProperties ) : void
Awake ( ) : void
ChangeContinuousUpdates ( bool value ) : void
ChangeSpeed ( ) : void
ChangeTime ( ) : void
ForceUpdate ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnValidate ( ) : void
SeekItems ( ) : void
SetSpeed ( float speed ) : void
SetTime ( float timeIn ) : void
Setup ( ) : void
StaggeredUpdate ( ) : void
Update ( ) : void

Private Methods

Method Description
Start ( ) : void
UpdateInstant ( ) : void
UpdateProbes ( ) : void
UpdateProps ( ) : void
UpdateSuns ( ) : void

Method Details

AmIadded() public method

public AmIadded ( ObjectProperties, objectProperties ) : void
objectProperties ObjectProperties,
return void

Awake() public method

public Awake ( ) : void
return void

ChangeContinuousUpdates() public method

public ChangeContinuousUpdates ( bool value ) : void
value bool
return void

ChangeSpeed() public method

public ChangeSpeed ( ) : void
return void

ChangeTime() public method

public ChangeTime ( ) : void
return void

ForceUpdate() public method

public ForceUpdate ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnValidate() public method

public OnValidate ( ) : void
return void

SeekItems() public method

public SeekItems ( ) : void
return void

SetSpeed() public method

public SetSpeed ( float speed ) : void
speed float
return void

SetTime() public method

public SetTime ( float timeIn ) : void
timeIn float
return void

Setup() public method

public Setup ( ) : void
return void

StaggeredUpdate() public method

public StaggeredUpdate ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

animationControl public_oe property

public bool animationControl
return bool

autoCycleTime public_oe property

public bool autoCycleTime
return bool

autoCycleTimeToggle public_oe property

public Toggle, autoCycleTimeToggle
return Toggle,

cycleTime public_oe property

public float cycleTime
return float

debug public_oe property

public bool debug
return bool

defaultTime public_oe property

public float defaultTime
return float

findAllProbes public_oe property

public bool findAllProbes
return bool

probes public_oe property

public List probes
return List

props public_oe property

public List props
return List

sensetivityProbes public_oe property

public float sensetivityProbes
return float

sensetivityProps public_oe property

public float sensetivityProps
return float

sensetivitySuns public_oe property

public float sensetivitySuns
return float

speedCurveMinMax public_oe property

public Vector2 speedCurveMinMax
return Vector2

speedSlider public_oe property

public Slider, speedSlider
return Slider,

sunProperties public_oe property

public SunProperties, sunProperties
return SunProperties,

timeSlider public_oe property

public Slider, timeSlider
return Slider,

updateCurve public_oe property

public Gradient updateCurve
return Gradient