Method | Description | |
---|---|---|
Billboard ( Material signMat, Vector3 scale, float delay, Vector3 position, Transform parent, bool destroyOnHide ) : TextureBillboard, | ||
Hide ( float delay ) : void | ||
Show ( float delay ) : void |
Method | Description | |
---|---|---|
EndFade ( ) : void | ||
FadeIn ( float delay ) : IEnumerator | ||
FadeInDoneCallback ( ) : void | ||
FadeInUpdateCallback ( float progress ) : void | ||
FadeOut ( float delay ) : IEnumerator | ||
FadeOutDoneCallback ( ) : void | ||
FadeOutUpdateCallback ( float progress ) : void | ||
MakeSign ( Material signMat, Vector3 scale ) : GameObject | ||
Start ( ) : void |
public static Billboard ( Material signMat, Vector3 scale, float delay, Vector3 position, Transform parent, bool destroyOnHide ) : TextureBillboard, | ||
signMat | Material | |
scale | Vector3 | |
delay | float | |
position | Vector3 | |
parent | Transform | |
destroyOnHide | bool | |
return | TextureBillboard, |