Property | Type | Description | |
---|---|---|---|
cooldownTime | float | ||
forcePlayParticle | bool | ||
icon | SkillIconInfo | ||
isCoolingDown | bool | ||
isEmpty | bool | ||
objID | int | ||
skillID | int | ||
timeToEndCooldown | float | ||
timeToStartCooldown | float |
Method | Description | |
---|---|---|
GetMp ( ) : float | ||
IsPlayingEffect ( ) : bool | ||
PlayEffect ( ) : void | ||
PlayMpAnimation ( int mp ) : void | ||
SetHp ( float hp ) : void | ||
SetMp ( float mp ) : void | ||
SetSkillEmpty ( ) : void | ||
StartCooldown ( ) : void | ||
StartCooldown ( float cooldownTime ) : void | ||
StopCooldown ( float value ) : void | ||
StopEffect ( ) : void | ||
Update ( ) : void |
public StartCooldown ( float cooldownTime ) : void | ||
cooldownTime | float | |
return | void |