C# Class SkillBar.SkillInfo, CSharpGameFramework

Show file Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Public Properties

Property Type Description
cooldownTime float
forcePlayParticle bool
icon SkillIconInfo
isCoolingDown bool
isEmpty bool
objID int
skillID int
timeToEndCooldown float
timeToStartCooldown float

Public Methods

Method Description
GetMp ( ) : float
IsPlayingEffect ( ) : bool
PlayEffect ( ) : void
PlayMpAnimation ( int mp ) : void
SetHp ( float hp ) : void
SetMp ( float mp ) : void
SetSkillEmpty ( ) : void
StartCooldown ( ) : void
StartCooldown ( float cooldownTime ) : void
StopCooldown ( float value ) : void
StopEffect ( ) : void
Update ( ) : void

Method Details

GetMp() public method

public GetMp ( ) : float
return float

IsPlayingEffect() public method

public IsPlayingEffect ( ) : bool
return bool

PlayEffect() public method

public PlayEffect ( ) : void
return void

PlayMpAnimation() public method

public PlayMpAnimation ( int mp ) : void
mp int
return void

SetHp() public method

public SetHp ( float hp ) : void
hp float
return void

SetMp() public method

public SetMp ( float mp ) : void
mp float
return void

SetSkillEmpty() public method

public SetSkillEmpty ( ) : void
return void

StartCooldown() public method

public StartCooldown ( ) : void
return void

StartCooldown() public method

public StartCooldown ( float cooldownTime ) : void
cooldownTime float
return void

StopCooldown() public method

public StopCooldown ( float value ) : void
value float
return void

StopEffect() public method

public StopEffect ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cooldownTime public property

public float cooldownTime
return float

forcePlayParticle public property

public bool forcePlayParticle
return bool

icon public property

public SkillIconInfo icon
return SkillIconInfo

isCoolingDown public property

public bool isCoolingDown
return bool

isEmpty public property

public bool isEmpty
return bool

objID public property

public int objID
return int

skillID public property

public int skillID
return int

timeToEndCooldown public property

public float timeToEndCooldown
return float

timeToStartCooldown public property

public float timeToStartCooldown
return float