C# Class PrefabDatabase.PrefabInfo, ThreeDWorld

Mostra file Open project: dicarlolab/ThreeDWorld Class Usage Examples

Public Properties

Property Type Description
_id_str string
anchorType GeneratablePrefab.AttachAnchor
apply_to_inst bool
aws_version string
bounds Bounds
complexity int
dynamic_scale float
fileName string
first_rand float
isLight bool
loaded int
option_scale string
rand_index int
scale_seed int
scale_var float
stackableAreas List
use_global_rand bool

Public Methods

Method Description
set_scale ( LitJson json_now ) : void

Method Details

set_scale() public method

public set_scale ( LitJson json_now ) : void
json_now LitJson
return void

Property Details

_id_str public_oe property

public string _id_str
return string

anchorType public_oe property

public GeneratablePrefab.AttachAnchor anchorType
return GeneratablePrefab.AttachAnchor

apply_to_inst public_oe property

public bool apply_to_inst
return bool

aws_version public_oe property

public string aws_version
return string

bounds public_oe property

public Bounds bounds
return Bounds

complexity public_oe property

public int complexity
return int

dynamic_scale public_oe property

public float dynamic_scale
return float

fileName public_oe property

public string fileName
return string

first_rand public_oe property

public float first_rand
return float

isLight public_oe property

public bool isLight
return bool

loaded public_oe property

public int loaded
return int

option_scale public_oe property

public string option_scale
return string

rand_index public_oe property

public int rand_index
return int

scale_seed public_oe property

public int scale_seed
return int

scale_var public_oe property

public float scale_var
return float

stackableAreas public_oe property

public List stackableAreas
return List

use_global_rand public_oe property

public bool use_global_rand
return bool