Property | Type | Description | |
---|---|---|---|
DetailBG | |||
DetailBest | GameObject | ||
DetailHi | GameObject | ||
DetailLow | GameObject | ||
DetailMed | GameObject | ||
DetailMenu | GameObject | ||
DetailState | |||
DetailStateBest | |||
DetailStateHi | |||
DetailStateLow | |||
DetailStateMed | |||
Detail_Cancel | GameObject | ||
DisplayBG | |||
InteractionMenu | InteractionModeControl, | ||
MainBG | |||
MusicBG | |||
MusicMenu | GameObject | ||
MusicOff | GameObject | ||
MusicOn | GameObject | ||
MusicState | |||
MusicStateOff | |||
MusicStateOn | |||
Music_Cancel | GameObject | ||
QuitBG | |||
QuitMenu | GameObject | ||
QuitNo | GameObject | ||
QuitYes | GameObject | ||
RestoreBG | |||
RestoreMenu | GameObject | ||
RestoreSlot_0 | GameObject | ||
RestoreSlot_1 | GameObject | ||
RestoreSlot_2 | GameObject | ||
RestoreSlot_3 | GameObject | ||
Restore_Cancel | GameObject | ||
Restore_State | GameObject | ||
ReturnMenu | GameObject | ||
SaveBG | |||
SaveMenu | GameObject | ||
SaveSlot_0 | GameObject | ||
SaveSlot_1 | GameObject | ||
SaveSlot_2 | GameObject | ||
SaveSlot_3 | GameObject | ||
Save_Cancel | GameObject | ||
SoundBG | Texture2D | ||
SoundMenu | GameObject | ||
SoundOff | GameObject | ||
SoundOn | GameObject | ||
SoundState | RawImage | ||
SoundStateOff | Texture2D | ||
SoundStateOn | Texture2D | ||
Sound_Cancel | GameObject | ||
Sound_Label | GameObject | ||
test | GameObject |
Method | Description | |
---|---|---|
ButtonClickOptionsMenu ( int index ) : void | ||
DisplaySaves ( ) : void | ||
SetDetail ( int DetailLevel ) : void |
Sets the detail level
|
|
initMenu ( ) : void |
Method | Description | |
---|---|---|
BeginSaveToSlot ( int slotNo ) : void |
Begins the save to slot process
|
|
OnGUI ( ) : void | ||
OptionDetail ( ) : void | ||
OptionMusic ( ) : void | ||
OptionQuit ( ) : void | ||
OptionQuitNo ( ) : void |
Cancels Quit
|
|
OptionQuitYes ( ) : void |
Confirms quitting.
|
|
OptionRestore ( ) : void | ||
OptionSave ( ) : void | ||
OptionSound ( ) : void | ||
RestoreFromSlot ( int slotNo ) : void |
Restores save game from slot.
|
|
ReturnToGame ( ) : void | ||
ToggleMusic ( bool state ) : void |
Toggles the music.
|
|
ToggleSound ( bool state ) : void |
Toggles the sound.
|
public ButtonClickOptionsMenu ( int index ) : void | ||
index | int | |
return | void |
public SetDetail ( int DetailLevel ) : void | ||
DetailLevel | int | Detail level. |
return | void |
public RawImage,UnityEngine.UI DetailState | ||
return |
public Texture2D,UnityEngine DetailStateBest | ||
return |
public Texture2D,UnityEngine DetailStateHi | ||
return |
public Texture2D,UnityEngine DetailStateLow | ||
return |
public Texture2D,UnityEngine DetailStateMed | ||
return |
public RawImage,UnityEngine.UI DisplayBG | ||
return |
public InteractionModeControl, InteractionMenu | ||
return | InteractionModeControl, |
public RawImage,UnityEngine.UI MusicState | ||
return |
public Texture2D,UnityEngine MusicStateOff | ||
return |
public Texture2D,UnityEngine MusicStateOn | ||
return |