Method | Description | |
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LoginPB ( string strAccount, string strPassword, string strSessionKey ) : void | ||
NFBinarySendLogic ( NFNet, clientnet ) : System | ||
NFToPB ( NFrame xID ) : |
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NFToPB ( |
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NFToPB ( |
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RequireAcceptTask ( NFrame objectID, string strTaskID ) : void | ||
RequireAddRow ( NFrame self, string strRecordName, int nRow ) : void | ||
RequireChat ( NFrame objectID, NFrame targetID, int nType, string strData ) : void | ||
RequireCompeleteTask ( NFrame objectID, string strTaskID ) : void | ||
RequireConnectWorld ( int nWorldID ) : void | ||
RequireCreateRole ( string strAccount, string strRoleName, int byCareer, int bySex, int nGameID ) : void | ||
RequireDelRole ( NFrame objectID, string strAccount, string strRoleName, int nGameID ) : void | ||
RequireEnterGameServer ( NFrame objectID, string strAccount, string strRoleName, int nServerID ) : void | ||
RequireHeartBeat ( NFrame objectID ) : void | ||
RequireMove ( NFrame objectID, float fX, float fZ ) : void | ||
RequireMoveImmune ( NFrame objectID, float fX, float fZ ) : void | ||
RequirePickUpItem ( NFrame objectID, NFrame nItemID ) : void | ||
RequirePropertyFloat ( NFrame objectID, string strPropertyName, |
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RequirePropertyInt ( NFrame objectID, string strPropertyName, |
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RequirePropertyObject ( NFrame objectID, string strPropertyName, |
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RequirePropertyString ( NFrame objectID, string strPropertyName, |
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RequirePropertyVector2 ( NFrame objectID, string strPropertyName, |
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RequirePropertyVector3 ( NFrame objectID, string strPropertyName, |
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RequireRecordFloat ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRecordInt ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRecordObject ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRecordString ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRecordVector2 ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRecordVector3 ( NFrame self, string strRecordName, int nRow, int nCol, |
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RequireRemoveRow ( NFrame self, string strRecordName, int nRow ) : void | ||
RequireRoleList ( string strAccount, int nGameID ) : void | ||
RequireSelectServer ( int nServerID ) : void | ||
RequireServerList ( ) : void | ||
RequireSwapRow ( NFrame self, string strRecordName, int nOriginRow, int nTargetRow ) : void | ||
RequireSwapScene ( NFrame objectID, int nTransferType, int nSceneID, int nLineIndex ) : void | ||
RequireUseSkill ( NFrame objectID, string strKillID, NFrame nTargetID, float fNowX, float fNowZ, float fTarX, float fTarZ ) : void | ||
RequireVerifyWorldKey ( string strAccount, string strKey ) : void | ||
RequireWorldList ( ) : void | ||
SendMsg ( NFrame xID, NFMsg unMsgID, MemoryStream stream ) : void |
public LoginPB ( string strAccount, string strPassword, string strSessionKey ) : void | ||
strAccount | string | |
strPassword | string | |
strSessionKey | string | |
return | void |
public NFBinarySendLogic ( NFNet, clientnet ) : System | ||
clientnet | NFNet, | |
return | System |
static public NFToPB ( NFrame xID ) : |
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xID | NFrame | |
return |
static public NFToPB ( |
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value | ||
return |
static public NFToPB ( |
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value | ||
return |
public RequireAcceptTask ( NFrame objectID, string strTaskID ) : void | ||
objectID | NFrame | |
strTaskID | string | |
return | void |
public RequireAddRow ( NFrame self, string strRecordName, int nRow ) : void | ||
self | NFrame | |
strRecordName | string | |
nRow | int | |
return | void |
public RequireChat ( NFrame objectID, NFrame targetID, int nType, string strData ) : void | ||
objectID | NFrame | |
targetID | NFrame | |
nType | int | |
strData | string | |
return | void |
public RequireCompeleteTask ( NFrame objectID, string strTaskID ) : void | ||
objectID | NFrame | |
strTaskID | string | |
return | void |
public RequireConnectWorld ( int nWorldID ) : void | ||
nWorldID | int | |
return | void |
public RequireCreateRole ( string strAccount, string strRoleName, int byCareer, int bySex, int nGameID ) : void | ||
strAccount | string | |
strRoleName | string | |
byCareer | int | |
bySex | int | |
nGameID | int | |
return | void |
public RequireDelRole ( NFrame objectID, string strAccount, string strRoleName, int nGameID ) : void | ||
objectID | NFrame | |
strAccount | string | |
strRoleName | string | |
nGameID | int | |
return | void |
public RequireEnterGameServer ( NFrame objectID, string strAccount, string strRoleName, int nServerID ) : void | ||
objectID | NFrame | |
strAccount | string | |
strRoleName | string | |
nServerID | int | |
return | void |
public RequireHeartBeat ( NFrame objectID ) : void | ||
objectID | NFrame | |
return | void |
public RequireMove ( NFrame objectID, float fX, float fZ ) : void | ||
objectID | NFrame | |
fX | float | |
fZ | float | |
return | void |
public RequireMoveImmune ( NFrame objectID, float fX, float fZ ) : void | ||
objectID | NFrame | |
fX | float | |
fZ | float | |
return | void |
public RequirePickUpItem ( NFrame objectID, NFrame nItemID ) : void | ||
objectID | NFrame | |
nItemID | NFrame | |
return | void |
public RequirePropertyFloat ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequirePropertyInt ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequirePropertyObject ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequirePropertyString ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequirePropertyVector2 ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequirePropertyVector3 ( NFrame objectID, string strPropertyName, |
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objectID | NFrame | |
strPropertyName | string | |
newVar | ||
return | void |
public RequireRecordFloat ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRecordInt ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRecordObject ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRecordString ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRecordVector2 ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRecordVector3 ( NFrame self, string strRecordName, int nRow, int nCol, |
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self | NFrame | |
strRecordName | string | |
nRow | int | |
nCol | int | |
newVar | ||
return | void |
public RequireRemoveRow ( NFrame self, string strRecordName, int nRow ) : void | ||
self | NFrame | |
strRecordName | string | |
nRow | int | |
return | void |
public RequireRoleList ( string strAccount, int nGameID ) : void | ||
strAccount | string | |
nGameID | int | |
return | void |
public RequireSelectServer ( int nServerID ) : void | ||
nServerID | int | |
return | void |
public RequireSwapRow ( NFrame self, string strRecordName, int nOriginRow, int nTargetRow ) : void | ||
self | NFrame | |
strRecordName | string | |
nOriginRow | int | |
nTargetRow | int | |
return | void |
public RequireSwapScene ( NFrame objectID, int nTransferType, int nSceneID, int nLineIndex ) : void | ||
objectID | NFrame | |
nTransferType | int | |
nSceneID | int | |
nLineIndex | int | |
return | void |
public RequireUseSkill ( NFrame objectID, string strKillID, NFrame nTargetID, float fNowX, float fNowZ, float fTarX, float fTarZ ) : void | ||
objectID | NFrame | |
strKillID | string | |
nTargetID | NFrame | |
fNowX | float | |
fNowZ | float | |
fTarX | float | |
fTarZ | float | |
return | void |
public RequireVerifyWorldKey ( string strAccount, string strKey ) : void | ||
strAccount | string | |
strKey | string | |
return | void |
public SendMsg ( NFrame xID, NFMsg unMsgID, MemoryStream stream ) : void | ||
xID | NFrame | |
unMsgID | NFMsg | |
stream | MemoryStream | |
return | void |