Property | Type | Description | |
---|---|---|---|
droppedtime | float | ||
explosion | GameObject | ||
fusetime | float |
Method | Description | |
---|---|---|
OnTriggerStay2D ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
hit ( ) : void |
public OnTriggerStay2D ( |
||
col | ||
return | void |