Property | Type | Description | |
---|---|---|---|
_biobrick | BioBrick, | ||
genericPrefab | |||
prefabURI | string | ||
spriteNamesDico | string>.Dictionary |
Method | Description | |
---|---|---|
Create ( Transform parentTransform, Vector3 localPosition, string spriteName, BioBrick, biobrick, Object externalPrefab = null ) : GenericDisplayedBioBrick, | ||
getSpriteName ( BioBrick brick ) : string |
Method | Description | |
---|---|---|
Initialize ( GenericDisplayedBioBrick, biobrickScript, BioBrick, biobrick ) : void | ||
OnPress ( bool isPressed ) : void | ||
getDebugInfos ( ) : string |
Method | Description | |
---|---|---|
OnHover ( bool isOver ) : void |
public static Create ( Transform parentTransform, Vector3 localPosition, string spriteName, BioBrick, biobrick, Object externalPrefab = null ) : GenericDisplayedBioBrick, | ||
parentTransform | Transform | |
localPosition | Vector3 | |
spriteName | string | |
biobrick | BioBrick, | |
externalPrefab | Object | |
return | GenericDisplayedBioBrick, |
protected static Initialize ( GenericDisplayedBioBrick, biobrickScript, BioBrick, biobrick ) : void | ||
biobrickScript | GenericDisplayedBioBrick, | |
biobrick | BioBrick, | |
return | void |
public static getSpriteName ( BioBrick brick ) : string | ||
brick | BioBrick | |
return | string |
public static Object,UnityEngine genericPrefab | ||
return |