Property | Type | Description | |
---|---|---|---|
Character | Transform | ||
RoomA | Transform |
Method | Description | |
---|---|---|
GenerateRooms ( int roomCount ) : void | ||
InitializeRoomList ( ) : void | ||
PositionRoom ( Transform room, Transform originRoom ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
InstantiateRoom ( Transform room ) : Transform | ||
PlaceCharacterInRoom ( Transform room ) : Transform |
public GenerateRooms ( int roomCount ) : void | ||
roomCount | int | |
return | void |
public PositionRoom ( Transform room, Transform originRoom ) : void | ||
room | Transform | |
originRoom | Transform | |
return | void |