C# Class CreateRooms, Procedural-Level-Engine-for-Unity

Inheritance: MonoBehaviour
Afficher le fichier Open project: vicero/Procedural-Level-Engine-for-Unity Class Usage Examples

Méthodes publiques

Свойство Type Description
Character Transform
RoomA Transform

Méthodes publiques

Méthode Description
GenerateRooms ( int roomCount ) : void
InitializeRoomList ( ) : void
PositionRoom ( Transform room, Transform originRoom ) : void
Start ( ) : void

Private Methods

Méthode Description
InstantiateRoom ( Transform room ) : Transform
PlaceCharacterInRoom ( Transform room ) : Transform

Method Details

GenerateRooms() public méthode

public GenerateRooms ( int roomCount ) : void
roomCount int
Résultat void

InitializeRoomList() public méthode

public InitializeRoomList ( ) : void
Résultat void

PositionRoom() public méthode

public PositionRoom ( Transform room, Transform originRoom ) : void
room Transform
originRoom Transform
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Property Details

Character public_oe property

public Transform Character
Résultat Transform

RoomA public_oe property

public Transform RoomA
Résultat Transform