Property | Type | Description | |
---|---|---|---|
armor | bool[] | ||
bonus | BonusSettings, | ||
development | Development, | ||
elementValue | int[] | ||
equipPart | bool[] | ||
raceValue | int[] | ||
sizeValue | int[] | ||
useClassLevel | bool | ||
weapon | bool[] |
Method | Description | |
---|---|---|
Class ( ) : System.Collections | ||
GetEquipableArmorNames ( bool showIDs ) : string[] | ||
GetEquipableArmorNames ( int partID, bool showIDs ) : string[] | ||
GetEquipableArmors ( ) : ArrayList, | ||
GetEquipableArmors ( int partID ) : ArrayList, | ||
GetEquipableWeaponNames ( bool showIDs ) : string[] | ||
GetEquipableWeaponNames ( int partID, bool showIDs ) : string[] | ||
GetEquipableWeapons ( ) : ArrayList, | ||
GetEquipableWeapons ( int partID ) : ArrayList, | ||
GetEquipmentPartNames ( bool showIDs ) : string[] | ||
GetEquipmentParts ( ) : ArrayList, | ||
IsArmorEquipable ( int id ) : bool | ||
IsWeaponEquipable ( int id ) : bool |
public GetEquipableArmorNames ( bool showIDs ) : string[] | ||
showIDs | bool | |
return | string[] |
public GetEquipableArmorNames ( int partID, bool showIDs ) : string[] | ||
partID | int | |
showIDs | bool | |
return | string[] |
public GetEquipableArmors ( int partID ) : ArrayList, | ||
partID | int | |
return | ArrayList, |
public GetEquipableWeaponNames ( bool showIDs ) : string[] | ||
showIDs | bool | |
return | string[] |
public GetEquipableWeaponNames ( int partID, bool showIDs ) : string[] | ||
partID | int | |
showIDs | bool | |
return | string[] |
public GetEquipableWeapons ( int partID ) : ArrayList, | ||
partID | int | |
return | ArrayList, |
public GetEquipmentPartNames ( bool showIDs ) : string[] | ||
showIDs | bool | |
return | string[] |