Method |
Description |
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AI_CONFIG_FAVOUR_SPEED_get ( ) : string |
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AI_CONFIG_GLOB_MEASURE_TIME_get ( ) : string |
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AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION_get ( ) : string |
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AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL_get ( ) : string |
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AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS_get ( ) : string |
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AI_CONFIG_IMPORT_GLOBAL_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_IRR_ANIM_FPS_get ( ) : string |
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AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY_get ( ) : string |
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AI_CONFIG_IMPORT_LWS_ANIM_END_get ( ) : string |
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AI_CONFIG_IMPORT_LWS_ANIM_START_get ( ) : string |
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AI_CONFIG_IMPORT_MD2_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART_get ( ) : string |
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AI_CONFIG_IMPORT_MD3_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_MD3_SHADER_SRC_get ( ) : string |
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AI_CONFIG_IMPORT_MD3_SKIN_NAME_get ( ) : string |
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AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD_get ( ) : string |
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AI_CONFIG_IMPORT_MDC_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_MDL_COLORMAP_get ( ) : string |
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AI_CONFIG_IMPORT_MDL_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE_get ( ) : string |
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AI_CONFIG_IMPORT_SMD_KEYFRAME_get ( ) : string |
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AI_CONFIG_IMPORT_TER_MAKE_UVS_get ( ) : string |
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AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS_get ( ) : string |
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AI_CONFIG_IMPORT_UNREAL_KEYFRAME_get ( ) : string |
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AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE_get ( ) : string |
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AI_CONFIG_PP_FD_REMOVE_get ( ) : string |
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AI_CONFIG_PP_FID_ANIM_ACCURACY_get ( ) : string |
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AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE_get ( ) : string |
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AI_CONFIG_PP_ICL_PTCACHE_SIZE_get ( ) : string |
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AI_CONFIG_PP_LBW_MAX_WEIGHTS_get ( ) : string |
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AI_CONFIG_PP_OG_EXCLUDE_LIST_get ( ) : string |
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AI_CONFIG_PP_PTV_KEEP_HIERARCHY_get ( ) : string |
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AI_CONFIG_PP_PTV_NORMALIZE_get ( ) : string |
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AI_CONFIG_PP_RRM_EXCLUDE_LIST_get ( ) : string |
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AI_CONFIG_PP_RVC_FLAGS_get ( ) : string |
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AI_CONFIG_PP_SBP_REMOVE_get ( ) : string |
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AI_CONFIG_PP_SLM_TRIANGLE_LIMIT_get ( ) : string |
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AI_CONFIG_PP_SLM_VERTEX_LIMIT_get ( ) : string |
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AI_CONFIG_PP_TUV_EVALUATE_get ( ) : string |
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AI_DEFAULT_MATERIAL_NAME_get ( ) : string |
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AI_DEFAULT_TEXTURED_MATERIAL_NAME_get ( ) : string |
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AI_LMW_MAX_WEIGHTS_get ( ) : int |
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AI_MATH_HALF_PI_F_get ( ) : double |
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AI_MATH_HALF_PI_get ( ) : double |
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AI_MATH_PI_F_get ( ) : double |
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AI_MATH_PI_get ( ) : double |
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AI_MATH_TWO_PI_F_get ( ) : double |
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AI_MATH_TWO_PI_get ( ) : double |
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AI_MAX_BONE_WEIGHTS_get ( ) : int |
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AI_MAX_FACES_get ( ) : int |
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AI_MAX_FACE_INDICES_get ( ) : int |
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AI_MAX_NUMBER_OF_COLOR_SETS_get ( ) : int |
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AI_MAX_NUMBER_OF_TEXTURECOORDS_get ( ) : int |
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AI_MAX_VERTICES_get ( ) : int |
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AI_PROPERTY_WAS_NOT_EXISTING_get ( ) : int |
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AI_SCENE_FLAGS_INCOMPLETE_get ( ) : int |
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AI_SCENE_FLAGS_NON_VERBOSE_FORMAT_get ( ) : int |
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AI_SCENE_FLAGS_TERRAIN_get ( ) : int |
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AI_SCENE_FLAGS_VALIDATED_get ( ) : int |
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AI_SCENE_FLAGS_VALIDATION_WARNING_get ( ) : int |
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AI_SLM_DEFAULT_MAX_TRIANGLES_get ( ) : int |
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AI_SLM_DEFAULT_MAX_VERTICES_get ( ) : int |
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AI_UVTRAFO_ALL_get ( ) : int |
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AI_UVTRAFO_ROTATION_get ( ) : int |
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AI_UVTRAFO_SCALING_get ( ) : int |
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AI_UVTRAFO_TRANSLATION_get ( ) : int |
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ASSIMP_CFLAGS_DEBUG_get ( ) : int |
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ASSIMP_CFLAGS_NOBOOST_get ( ) : int |
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ASSIMP_CFLAGS_SHARED_get ( ) : int |
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ASSIMP_CFLAGS_SINGLETHREADED_get ( ) : int |
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ASSIMP_CFLAGS_STLPORT_get ( ) : int |
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AssimpPINVOKE ( ) : System |
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FloatVector_Add ( HandleRef jarg1, float jarg2 ) : void |
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FloatVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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FloatVector_Clear ( HandleRef jarg1 ) : void |
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FloatVector_Contains ( HandleRef jarg1, float jarg2 ) : bool |
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FloatVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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FloatVector_IndexOf ( HandleRef jarg1, float jarg2 ) : int |
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FloatVector_Insert ( HandleRef jarg1, int jarg2, float jarg3 ) : void |
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FloatVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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FloatVector_LastIndexOf ( HandleRef jarg1, float jarg2 ) : int |
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FloatVector_Remove ( HandleRef jarg1, float jarg2 ) : bool |
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FloatVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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FloatVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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FloatVector_Repeat ( float jarg1, int jarg2 ) : IntPtr |
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FloatVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
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FloatVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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FloatVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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FloatVector_capacity ( HandleRef jarg1 ) : uint |
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FloatVector_getitem ( HandleRef jarg1, int jarg2 ) : float |
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FloatVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : float |
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FloatVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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FloatVector_setitem ( HandleRef jarg1, int jarg2, float jarg3 ) : void |
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FloatVector_size ( HandleRef jarg1 ) : uint |
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Importer_FreeScene ( HandleRef jarg1 ) : void |
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Importer_GetErrorString ( HandleRef jarg1 ) : string |
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Importer_GetExtensionList__SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : void |
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Importer_GetExtensionList__SWIG_1 ( HandleRef jarg1, HandleRef jarg2 ) : void |
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Importer_GetExtensionList__SWIG_2 ( HandleRef jarg1 ) : string |
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Importer_GetMemoryRequirements ( HandleRef jarg1, HandleRef jarg2 ) : void |
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Importer_GetOrphanedScene ( HandleRef jarg1 ) : IntPtr |
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Importer_GetProgressHandler ( HandleRef jarg1 ) : IntPtr |
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Importer_GetPropertyBool__SWIG_0 ( HandleRef jarg1, string jarg2, bool jarg3 ) : bool |
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Importer_GetPropertyBool__SWIG_1 ( HandleRef jarg1, string jarg2 ) : bool |
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Importer_GetPropertyFloat__SWIG_0 ( HandleRef jarg1, string jarg2, float jarg3 ) : float |
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Importer_GetPropertyFloat__SWIG_1 ( HandleRef jarg1, string jarg2 ) : float |
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Importer_GetPropertyInteger__SWIG_0 ( HandleRef jarg1, string jarg2, int jarg3 ) : int |
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Importer_GetPropertyInteger__SWIG_1 ( HandleRef jarg1, string jarg2 ) : int |
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Importer_GetPropertyString__SWIG_0 ( HandleRef jarg1, string jarg2, string jarg3 ) : string |
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Importer_GetPropertyString__SWIG_1 ( HandleRef jarg1, string jarg2 ) : string |
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Importer_GetScene ( HandleRef jarg1 ) : IntPtr |
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Importer_IsDefaultIOHandler ( HandleRef jarg1 ) : bool |
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Importer_IsDefaultProgressHandler ( HandleRef jarg1 ) : bool |
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Importer_IsExtensionSupported__SWIG_0 ( HandleRef jarg1, string jarg2 ) : bool |
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Importer_ReadFile__SWIG_0 ( HandleRef jarg1, string jarg2, uint jarg3 ) : IntPtr |
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Importer_SetExtraVerbose ( HandleRef jarg1, bool jarg2 ) : void |
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Importer_SetProgressHandler ( HandleRef jarg1, HandleRef jarg2 ) : void |
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Importer_ValidateFlags ( HandleRef jarg1, uint jarg2 ) : bool |
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MAXLEN_get ( ) : uint |
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PP_ICL_PTCACHE_SIZE_get ( ) : int |
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ProgressHandler_Update__SWIG_0 ( HandleRef jarg1, float jarg2 ) : bool |
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ProgressHandler_Update__SWIG_1 ( HandleRef jarg1 ) : bool |
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UintVector_Add ( HandleRef jarg1, uint jarg2 ) : void |
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UintVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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UintVector_Clear ( HandleRef jarg1 ) : void |
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UintVector_Contains ( HandleRef jarg1, uint jarg2 ) : bool |
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UintVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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UintVector_IndexOf ( HandleRef jarg1, uint jarg2 ) : int |
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UintVector_Insert ( HandleRef jarg1, int jarg2, uint jarg3 ) : void |
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UintVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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UintVector_LastIndexOf ( HandleRef jarg1, uint jarg2 ) : int |
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UintVector_Remove ( HandleRef jarg1, uint jarg2 ) : bool |
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UintVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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UintVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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UintVector_Repeat ( uint jarg1, int jarg2 ) : IntPtr |
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UintVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
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UintVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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UintVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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UintVector_capacity ( HandleRef jarg1 ) : uint |
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UintVector_getitem ( HandleRef jarg1, int jarg2 ) : uint |
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UintVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : uint |
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UintVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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UintVector_setitem ( HandleRef jarg1, int jarg2, uint jarg3 ) : void |
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UintVector_size ( HandleRef jarg1 ) : uint |
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_AI_MATKEY_MAPPINGMODE_U_BASE_get ( ) : string |
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_AI_MATKEY_MAPPINGMODE_V_BASE_get ( ) : string |
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_AI_MATKEY_MAPPING_BASE_get ( ) : string |
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_AI_MATKEY_TEXBLEND_BASE_get ( ) : string |
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_AI_MATKEY_TEXFLAGS_BASE_get ( ) : string |
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_AI_MATKEY_TEXMAP_AXIS_BASE_get ( ) : string |
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_AI_MATKEY_TEXOP_BASE_get ( ) : string |
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_AI_MATKEY_TEXTURE_BASE_get ( ) : string |
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_AI_MATKEY_UVTRANSFORM_BASE_get ( ) : string |
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_AI_MATKEY_UVWSRC_BASE_get ( ) : string |
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__add__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
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__div____SWIG_0 ( HandleRef jarg1, float jarg2 ) : IntPtr |
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__div____SWIG_1 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
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__mul____SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : float |
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__mul____SWIG_1 ( float jarg1, HandleRef jarg2 ) : IntPtr |
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__mul____SWIG_2 ( HandleRef jarg1, float jarg2 ) : IntPtr |
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__sub____SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
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__sub____SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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aiAnimMeshVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimMeshVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimMeshVector_Clear ( HandleRef jarg1 ) : void |
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aiAnimMeshVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiAnimMeshVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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aiAnimMeshVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiAnimMeshVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimMeshVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimMeshVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiAnimMeshVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiAnimMeshVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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aiAnimMeshVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiAnimMeshVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimMeshVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
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aiAnimMeshVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiAnimMeshVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimMeshVector_capacity ( HandleRef jarg1 ) : uint |
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aiAnimMeshVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimMeshVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimMeshVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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aiAnimMeshVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimMeshVector_size ( HandleRef jarg1 ) : uint |
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aiAnimMesh_HasNormals ( HandleRef jarg1 ) : bool |
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aiAnimMesh_HasPositions ( HandleRef jarg1 ) : bool |
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aiAnimMesh_HasTangentsAndBitangents ( HandleRef jarg1 ) : bool |
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aiAnimMesh_HasTextureCoords ( HandleRef jarg1, uint jarg2 ) : bool |
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aiAnimMesh_HasVertexColors ( HandleRef jarg1, uint jarg2 ) : bool |
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aiAnimMesh_mBitangents_get ( HandleRef jarg1 ) : IntPtr |
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aiAnimMesh_mBitangents_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimMesh_mNumVertices_get ( HandleRef jarg1 ) : uint |
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aiAnimMesh_mNumVertices_set ( HandleRef jarg1, uint jarg2 ) : void |
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aiAnimationVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimationVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimationVector_Clear ( HandleRef jarg1 ) : void |
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aiAnimationVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiAnimationVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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aiAnimationVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiAnimationVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimationVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimationVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiAnimationVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiAnimationVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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aiAnimationVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiAnimationVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimationVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
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aiAnimationVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiAnimationVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimationVector_capacity ( HandleRef jarg1 ) : uint |
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aiAnimationVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimationVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiAnimationVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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aiAnimationVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiAnimationVector_size ( HandleRef jarg1 ) : uint |
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aiAnimation_GetmChannels ( HandleRef jarg1 ) : IntPtr |
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aiAnimation_GetmMeshChannels ( HandleRef jarg1 ) : IntPtr |
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aiAnimation_mDuration_get ( HandleRef jarg1 ) : double |
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aiAnimation_mDuration_set ( HandleRef jarg1, double jarg2 ) : void |
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aiAnimation_mName_get ( HandleRef jarg1 ) : IntPtr |
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aiAnimation_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiAnimation_mNumChannels_get ( HandleRef jarg1 ) : uint |
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aiAnimation_mNumChannels_set ( HandleRef jarg1, uint jarg2 ) : void |
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aiAnimation_mNumMeshChannels_get ( HandleRef jarg1 ) : uint |
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aiAnimation_mNumMeshChannels_set ( HandleRef jarg1, uint jarg2 ) : void |
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aiAnimation_mTicksPerSecond_get ( HandleRef jarg1 ) : double |
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aiAnimation_mTicksPerSecond_set ( HandleRef jarg1, double jarg2 ) : void |
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aiBoneVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiBoneVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiBoneVector_Clear ( HandleRef jarg1 ) : void |
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aiBoneVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiBoneVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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aiBoneVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiBoneVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiBoneVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiBoneVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiBoneVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiBoneVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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aiBoneVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiBoneVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiBoneVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
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aiBoneVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiBoneVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiBoneVector_capacity ( HandleRef jarg1 ) : uint |
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aiBoneVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiBoneVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiBoneVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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aiBoneVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiBoneVector_size ( HandleRef jarg1 ) : uint |
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aiBone_GetmWeights ( HandleRef jarg1 ) : IntPtr |
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aiBone_mName_get ( HandleRef jarg1 ) : IntPtr |
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aiBone_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiBone_mNumWeights_get ( HandleRef jarg1 ) : uint |
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aiBone_mNumWeights_set ( HandleRef jarg1, uint jarg2 ) : void |
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aiBone_mOffsetMatrix_get ( HandleRef jarg1 ) : IntPtr |
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aiBone_mOffsetMatrix_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiCameraVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiCameraVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiCameraVector_Clear ( HandleRef jarg1 ) : void |
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aiCameraVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiCameraVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
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aiCameraVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiCameraVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiCameraVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiCameraVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
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aiCameraVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
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aiCameraVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
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aiCameraVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
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aiCameraVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiCameraVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
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aiCameraVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
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aiCameraVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
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aiCameraVector_capacity ( HandleRef jarg1 ) : uint |
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aiCameraVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiCameraVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
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aiCameraVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
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aiCameraVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
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aiCameraVector_size ( HandleRef jarg1 ) : uint |
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aiCamera_GetCameraMatrix ( HandleRef jarg1, HandleRef jarg2 ) : void |
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aiCamera_mAspect_get ( HandleRef jarg1 ) : float |
|
|
aiCamera_mAspect_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiCamera_mClipPlaneFar_get ( HandleRef jarg1 ) : float |
|
|
aiCamera_mClipPlaneFar_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiCamera_mClipPlaneNear_get ( HandleRef jarg1 ) : float |
|
|
aiCamera_mClipPlaneNear_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiCamera_mHorizontalFOV_get ( HandleRef jarg1 ) : float |
|
|
aiCamera_mHorizontalFOV_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiCamera_mLookAt_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiCamera_mLookAt_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiCamera_mName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiCamera_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiCamera_mPosition_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiCamera_mPosition_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiCamera_mUp_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiCamera_mUp_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiColor3D_IsBlack ( HandleRef jarg1 ) : bool |
|
|
aiColor3D___add__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiColor3D___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor3D___idx____SWIG_0 ( HandleRef jarg1, uint jarg2 ) : float |
|
|
aiColor3D___mul____SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiColor3D___mul____SWIG_1 ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiColor3D___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor3D___sub__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiColor3D_b_get ( HandleRef jarg1 ) : float |
|
|
aiColor3D_b_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor3D_g_get ( HandleRef jarg1 ) : float |
|
|
aiColor3D_g_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor3D_r_get ( HandleRef jarg1 ) : float |
|
|
aiColor3D_r_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor4DVectorVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiColor4DVectorVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiColor4DVectorVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiColor4DVectorVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiColor4DVectorVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVectorVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVectorVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiColor4DVectorVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiColor4DVectorVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVectorVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiColor4DVectorVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiColor4DVectorVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVectorVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiColor4DVectorVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVectorVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVectorVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiColor4DVectorVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVectorVector_size ( HandleRef jarg1 ) : uint |
|
|
aiColor4DVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiColor4DVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiColor4DVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiColor4DVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor4DVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiColor4DVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiColor4DVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiColor4DVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor4DVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiColor4DVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiColor4DVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiColor4DVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiColor4DVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiColor4DVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiColor4DVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiColor4DVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiColor4DVector_size ( HandleRef jarg1 ) : uint |
|
|
aiColor4D_IsBlack ( HandleRef jarg1 ) : bool |
|
|
aiColor4D___addnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiColor4D___divnset__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiColor4D___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor4D___idx____SWIG_0 ( HandleRef jarg1, uint jarg2 ) : float |
|
|
aiColor4D___mulnset__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiColor4D___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiColor4D___subnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiColor4D_a_get ( HandleRef jarg1 ) : float |
|
|
aiColor4D_a_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor4D_b_get ( HandleRef jarg1 ) : float |
|
|
aiColor4D_b_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor4D_g_get ( HandleRef jarg1 ) : float |
|
|
aiColor4D_g_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiColor4D_r_get ( HandleRef jarg1 ) : float |
|
|
aiColor4D_r_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiFaceVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiFaceVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiFaceVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiFaceVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiFaceVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiFaceVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiFaceVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiFaceVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiFaceVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiFaceVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiFaceVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiFaceVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiFaceVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiFaceVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiFaceVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiFaceVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiFaceVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiFaceVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiFaceVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiFaceVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiFaceVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiFaceVector_size ( HandleRef jarg1 ) : uint |
|
|
aiFace_GetmIndices ( HandleRef jarg1 ) : IntPtr |
|
|
aiFace___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiFace___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiFace___set__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiFace_mNumIndices_get ( HandleRef jarg1 ) : uint |
|
|
aiFace_mNumIndices_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiGetCompileFlags ( ) : uint |
|
|
aiGetLegalString ( ) : string |
|
|
aiGetVersionMajor ( ) : uint |
|
|
aiGetVersionMinor ( ) : uint |
|
|
aiGetVersionRevision ( ) : uint |
|
|
aiImportFileFromMemory ( string jarg1, uint jarg2, uint jarg3, string jarg4 ) : IntPtr |
|
|
aiLightVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLightVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLightVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiLightVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiLightVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiLightVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiLightVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiLightVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiLightVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiLightVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiLightVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiLightVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiLightVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiLightVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiLightVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiLightVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiLightVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiLightVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiLightVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiLightVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiLightVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiLightVector_size ( HandleRef jarg1 ) : uint |
|
|
aiLight_mAngleInnerCone_get ( HandleRef jarg1 ) : float |
|
|
aiLight_mAngleInnerCone_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiLight_mAngleOuterCone_get ( HandleRef jarg1 ) : float |
|
|
aiLight_mAngleOuterCone_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiLight_mAttenuationConstant_get ( HandleRef jarg1 ) : float |
|
|
aiLight_mAttenuationConstant_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiLight_mAttenuationLinear_get ( HandleRef jarg1 ) : float |
|
|
aiLight_mAttenuationLinear_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiLight_mAttenuationQuadratic_get ( HandleRef jarg1 ) : float |
|
|
aiLight_mAttenuationQuadratic_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiLight_mColorAmbient_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mColorAmbient_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mColorDiffuse_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mColorDiffuse_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mColorSpecular_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mColorSpecular_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mDirection_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mDirection_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mPosition_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiLight_mPosition_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiLight_mType_get ( HandleRef jarg1 ) : int |
|
|
aiLight_mType_set ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMaterialProperty_mDataLength_get ( HandleRef jarg1 ) : uint |
|
|
aiMaterialProperty_mDataLength_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMaterialProperty_mData_get ( HandleRef jarg1 ) : string |
|
|
aiMaterialProperty_mData_set ( HandleRef jarg1, string jarg2 ) : void |
|
|
aiMaterialProperty_mIndex_get ( HandleRef jarg1 ) : uint |
|
|
aiMaterialProperty_mIndex_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMaterialProperty_mKey_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiMaterialProperty_mKey_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMaterialProperty_mSemantic_get ( HandleRef jarg1 ) : uint |
|
|
aiMaterialProperty_mSemantic_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMaterialProperty_mType_get ( HandleRef jarg1 ) : int |
|
|
aiMaterialProperty_mType_set ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMaterialVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMaterialVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMaterialVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiMaterialVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterialVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiMaterialVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMaterialVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMaterialVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMaterialVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMaterialVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterialVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMaterialVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMaterialVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMaterialVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiMaterialVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMaterialVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMaterialVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiMaterialVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMaterialVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMaterialVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMaterialVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMaterialVector_size ( HandleRef jarg1 ) : uint |
|
|
aiMaterial_GetAmbient ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetDiffuse ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetEmissive ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetGlobalBackgroundImage ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetMappingModeUDiffuse0 ( HandleRef jarg1, int &jarg2 ) : bool |
|
|
aiMaterial_GetMappingModeVDiffuse0 ( HandleRef jarg1, int &jarg2 ) : bool |
|
|
aiMaterial_GetOpacity ( HandleRef jarg1, float &jarg2 ) : bool |
|
|
aiMaterial_GetShadingModel ( HandleRef jarg1, int &jarg2 ) : bool |
|
|
aiMaterial_GetShininessStrength ( HandleRef jarg1, float &jarg2 ) : bool |
|
|
aiMaterial_GetSpecular ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTexFlagsDiffuse0 ( HandleRef jarg1, int &jarg2 ) : bool |
|
|
aiMaterial_GetTextureAmbient0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureCount ( HandleRef jarg1, int jarg2 ) : uint |
|
|
aiMaterial_GetTextureDiffuse0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureEmissive0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureHeight0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureLightmap0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureNormals0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureOpacity0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureShininess0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTextureSpecular0 ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMaterial_GetTwoSided ( HandleRef jarg1, int &jarg2 ) : bool |
|
|
aiMatrix3x3_Determinant ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_FromToMatrix ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3 ) : IntPtr |
|
|
aiMatrix3x3_Inverse ( HandleRef jarg1 ) : IntPtr |
|
|
aiMatrix3x3_Rotation ( float jarg1, HandleRef jarg2, HandleRef jarg3 ) : IntPtr |
|
|
aiMatrix3x3_RotationZ ( float jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix3x3_Translation ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix3x3_Transpose ( HandleRef jarg1 ) : IntPtr |
|
|
aiMatrix3x3_a1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_a1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_a2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_a2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_a3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_a3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_b1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_b1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_b2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_b2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_b3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_b3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_c1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_c1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_c2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_c2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix3x3_c3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix3x3_c3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_Decompose ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, HandleRef jarg4 ) : void |
|
|
aiMatrix4x4_DecomposeNoScaling ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3 ) : void |
|
|
aiMatrix4x4_Determinant ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_FromEulerAnglesXYZ__SWIG_0 ( HandleRef jarg1, float jarg2, float jarg3, float jarg4 ) : IntPtr |
|
|
aiMatrix4x4_FromEulerAnglesXYZ__SWIG_1 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_FromToMatrix ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3 ) : IntPtr |
|
|
aiMatrix4x4_Inverse ( HandleRef jarg1 ) : IntPtr |
|
|
aiMatrix4x4_IsIdentity ( HandleRef jarg1 ) : bool |
|
|
aiMatrix4x4_Rotation ( float jarg1, HandleRef jarg2, HandleRef jarg3 ) : IntPtr |
|
|
aiMatrix4x4_RotationX ( float jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_RotationY ( float jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_RotationZ ( float jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_Scaling ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_Translation ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiMatrix4x4_Transpose ( HandleRef jarg1 ) : IntPtr |
|
|
aiMatrix4x4_a1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_a1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_a2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_a2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_a3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_a3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_a4_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_a4_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_b1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_b1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_b2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_b2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_b3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_b3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_b4_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_b4_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_c1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_c1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_c2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_c2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_c3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_c3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_c4_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_c4_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_d1_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_d1_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_d2_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_d2_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_d3_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_d3_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMatrix4x4_d4_get ( HandleRef jarg1 ) : float |
|
|
aiMatrix4x4_d4_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiMemoryInfo_animations_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_animations_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_cameras_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_cameras_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_lights_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_lights_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_materials_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_materials_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_meshes_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_meshes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_nodes_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_nodes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_textures_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_textures_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMemoryInfo_total_get ( HandleRef jarg1 ) : uint |
|
|
aiMemoryInfo_total_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshAnimVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshAnimVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshAnimVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiMeshAnimVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshAnimVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiMeshAnimVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshAnimVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshAnimVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshAnimVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshAnimVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshAnimVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMeshAnimVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshAnimVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshAnimVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiMeshAnimVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshAnimVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshAnimVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiMeshAnimVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshAnimVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshAnimVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshAnimVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshAnimVector_size ( HandleRef jarg1 ) : uint |
|
|
aiMeshAnim_GetmKeys ( HandleRef jarg1 ) : IntPtr |
|
|
aiMeshAnim_mName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiMeshAnim_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshAnim_mNumKeys_get ( HandleRef jarg1 ) : uint |
|
|
aiMeshAnim_mNumKeys_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshKeyVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshKeyVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshKeyVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiMeshKeyVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKeyVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiMeshKeyVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshKeyVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshKeyVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshKeyVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshKeyVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKeyVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMeshKeyVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshKeyVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiMeshKeyVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshKeyVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshKeyVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiMeshKeyVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshKeyVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshKeyVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshKeyVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshKeyVector_size ( HandleRef jarg1 ) : uint |
|
|
aiMeshKey___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKey___greater__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKey___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKey___smaller__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshKey_mTime_get ( HandleRef jarg1 ) : double |
|
|
aiMeshKey_mTime_set ( HandleRef jarg1, double jarg2 ) : void |
|
|
aiMeshKey_mValue_get ( HandleRef jarg1 ) : uint |
|
|
aiMeshKey_mValue_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMeshVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiMeshVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiMeshVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiMeshVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiMeshVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiMeshVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiMeshVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiMeshVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiMeshVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiMeshVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMeshVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiMeshVector_size ( HandleRef jarg1 ) : uint |
|
|
aiMesh_GetNumColorChannels ( HandleRef jarg1 ) : uint |
|
|
aiMesh_GetNumUVChannels ( HandleRef jarg1 ) : uint |
|
|
aiMesh_GetmAnimMeshes ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmBitangents ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmBones ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmColors ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmFaces ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmNormals ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmNumUVComponents ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmTangents ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmTextureCoords ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_GetmVertices ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_HasBones ( HandleRef jarg1 ) : bool |
|
|
aiMesh_HasFaces ( HandleRef jarg1 ) : bool |
|
|
aiMesh_HasNormals ( HandleRef jarg1 ) : bool |
|
|
aiMesh_HasPositions ( HandleRef jarg1 ) : bool |
|
|
aiMesh_HasTangentsAndBitangents ( HandleRef jarg1 ) : bool |
|
|
aiMesh_HasTextureCoords ( HandleRef jarg1, uint jarg2 ) : bool |
|
|
aiMesh_HasVertexColors ( HandleRef jarg1, uint jarg2 ) : bool |
|
|
aiMesh_mMaterialIndex_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mMaterialIndex_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMesh_mName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiMesh_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiMesh_mNumAnimMeshes_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mNumAnimMeshes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMesh_mNumBones_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mNumBones_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMesh_mNumFaces_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mNumFaces_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMesh_mNumVertices_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mNumVertices_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiMesh_mPrimitiveTypes_get ( HandleRef jarg1 ) : uint |
|
|
aiMesh_mPrimitiveTypes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeAnimVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNodeAnimVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNodeAnimVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiNodeAnimVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiNodeAnimVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiNodeAnimVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiNodeAnimVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeAnimVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeAnimVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiNodeAnimVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiNodeAnimVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiNodeAnimVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiNodeAnimVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeAnimVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiNodeAnimVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiNodeAnimVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeAnimVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiNodeAnimVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeAnimVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeAnimVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeAnimVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeAnimVector_size ( HandleRef jarg1 ) : uint |
|
|
aiNodeAnim_GetmPositionKeys ( HandleRef jarg1 ) : IntPtr |
|
|
aiNodeAnim_GetmRotationKeys ( HandleRef jarg1 ) : IntPtr |
|
|
aiNodeAnim_GetmScalingKeys ( HandleRef jarg1 ) : IntPtr |
|
|
aiNodeAnim_mNodeName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiNodeAnim_mNodeName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNodeAnim_mNumPositionKeys_get ( HandleRef jarg1 ) : uint |
|
|
aiNodeAnim_mNumPositionKeys_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeAnim_mNumRotationKeys_get ( HandleRef jarg1 ) : uint |
|
|
aiNodeAnim_mNumRotationKeys_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeAnim_mNumScalingKeys_get ( HandleRef jarg1 ) : uint |
|
|
aiNodeAnim_mNumScalingKeys_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeAnim_mPostState_get ( HandleRef jarg1 ) : int |
|
|
aiNodeAnim_mPostState_set ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiNodeAnim_mPreState_get ( HandleRef jarg1 ) : int |
|
|
aiNodeAnim_mPreState_set ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiNodeVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNodeVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNodeVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiNodeVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiNodeVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiNodeVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiNodeVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiNodeVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiNodeVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiNodeVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiNodeVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiNodeVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiNodeVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiNodeVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiNodeVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNodeVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiNodeVector_size ( HandleRef jarg1 ) : uint |
|
|
aiNode_FindNode__SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiNode_FindNode__SWIG_1 ( HandleRef jarg1, string jarg2 ) : IntPtr |
|
|
aiNode_GetmChildren ( HandleRef jarg1 ) : IntPtr |
|
|
aiNode_GetmMeshes ( HandleRef jarg1 ) : IntPtr |
|
|
aiNode_mName_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiNode_mName_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNode_mNumChildren_get ( HandleRef jarg1 ) : uint |
|
|
aiNode_mNumChildren_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNode_mNumMeshes_get ( HandleRef jarg1 ) : uint |
|
|
aiNode_mNumMeshes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiNode_mParent_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiNode_mParent_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiNode_mTransformation_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiNode_mTransformation_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiPlane_a_get ( HandleRef jarg1 ) : float |
|
|
aiPlane_a_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiPlane_b_get ( HandleRef jarg1 ) : float |
|
|
aiPlane_b_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiPlane_c_get ( HandleRef jarg1 ) : float |
|
|
aiPlane_c_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiPlane_d_get ( HandleRef jarg1 ) : float |
|
|
aiPlane_d_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiQuatKeyVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiQuatKeyVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiQuatKeyVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiQuatKeyVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKeyVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiQuatKeyVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiQuatKeyVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiQuatKeyVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiQuatKeyVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiQuatKeyVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKeyVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiQuatKeyVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiQuatKeyVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiQuatKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiQuatKeyVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiQuatKeyVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiQuatKeyVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiQuatKeyVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiQuatKeyVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiQuatKeyVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiQuatKeyVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiQuatKeyVector_size ( HandleRef jarg1 ) : uint |
|
|
aiQuatKey___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKey___greater__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKey___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKey___smaller__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuatKey_mTime_get ( HandleRef jarg1 ) : double |
|
|
aiQuatKey_mTime_set ( HandleRef jarg1, double jarg2 ) : void |
|
|
aiQuatKey_mValue_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiQuatKey_mValue_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiQuaternion_Conjugate ( HandleRef jarg1 ) : IntPtr |
|
|
aiQuaternion_GetMatrix ( HandleRef jarg1 ) : IntPtr |
|
|
aiQuaternion_Interpolate ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, float jarg4 ) : void |
|
|
aiQuaternion_Normalize ( HandleRef jarg1 ) : IntPtr |
|
|
aiQuaternion_Rotate ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiQuaternion___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuaternion___mul__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiQuaternion___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiQuaternion_w_get ( HandleRef jarg1 ) : float |
|
|
aiQuaternion_w_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiQuaternion_x_get ( HandleRef jarg1 ) : float |
|
|
aiQuaternion_x_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiQuaternion_y_get ( HandleRef jarg1 ) : float |
|
|
aiQuaternion_y_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiQuaternion_z_get ( HandleRef jarg1 ) : float |
|
|
aiQuaternion_z_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiRay_dir_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiRay_dir_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiRay_pos_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiRay_pos_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiScene_GetmAnimations ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_GetmCameras ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_GetmLights ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_GetmMaterials ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_GetmMeshes ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_GetmTextures ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_HasAnimations ( HandleRef jarg1 ) : bool |
|
|
aiScene_HasCameras ( HandleRef jarg1 ) : bool |
|
|
aiScene_HasLights ( HandleRef jarg1 ) : bool |
|
|
aiScene_HasMaterials ( HandleRef jarg1 ) : bool |
|
|
aiScene_HasMeshes ( HandleRef jarg1 ) : bool |
|
|
aiScene_HasTextures ( HandleRef jarg1 ) : bool |
|
|
aiScene_mFlags_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mFlags_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumAnimations_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumAnimations_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumCameras_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumCameras_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumLights_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumLights_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumMaterials_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumMaterials_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumMeshes_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumMeshes_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mNumTextures_get ( HandleRef jarg1 ) : uint |
|
|
aiScene_mNumTextures_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiScene_mRootNode_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiScene_mRootNode_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiString_Data_get ( HandleRef jarg1 ) : string |
|
|
aiString_Data_set ( HandleRef jarg1, string jarg2 ) : void |
|
|
aiString_Length_get ( HandleRef jarg1 ) : uint |
|
|
aiString_Length_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiString___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiString___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiString___set____SWIG_0 ( HandleRef jarg1, string jarg2 ) : IntPtr |
|
|
aiTexel___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiTexel___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiTexel_a_get ( HandleRef jarg1 ) : byte |
|
|
aiTexel_a_set ( HandleRef jarg1, byte jarg2 ) : void |
|
|
aiTexel_b_get ( HandleRef jarg1 ) : byte |
|
|
aiTexel_b_set ( HandleRef jarg1, byte jarg2 ) : void |
|
|
aiTexel_g_get ( HandleRef jarg1 ) : byte |
|
|
aiTexel_g_set ( HandleRef jarg1, byte jarg2 ) : void |
|
|
aiTexel_r_get ( HandleRef jarg1 ) : byte |
|
|
aiTexel_r_set ( HandleRef jarg1, byte jarg2 ) : void |
|
|
aiTextureVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiTextureVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiTextureVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiTextureVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiTextureVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiTextureVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiTextureVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiTextureVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiTextureVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiTextureVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiTextureVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiTextureVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiTextureVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiTextureVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiTextureVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiTextureVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiTextureVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiTextureVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiTextureVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiTextureVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiTextureVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiTextureVector_size ( HandleRef jarg1 ) : uint |
|
|
aiTexture_CheckFormat ( HandleRef jarg1, string jarg2 ) : bool |
|
|
aiTexture_achFormatHint_get ( HandleRef jarg1 ) : string |
|
|
aiTexture_achFormatHint_set ( HandleRef jarg1, string jarg2 ) : void |
|
|
aiTexture_mHeight_get ( HandleRef jarg1 ) : uint |
|
|
aiTexture_mHeight_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiTexture_mWidth_get ( HandleRef jarg1 ) : uint |
|
|
aiTexture_mWidth_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiTexture_pcData_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiTexture_pcData_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiUVTransform_mRotation_get ( HandleRef jarg1 ) : float |
|
|
aiUVTransform_mRotation_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiUVTransform_mScaling_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiUVTransform_mScaling_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiUVTransform_mTranslation_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiUVTransform_mTranslation_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVector2D_Length ( HandleRef jarg1 ) : float |
|
|
aiVector2D_Normalize ( HandleRef jarg1 ) : IntPtr |
|
|
aiVector2D_Set ( HandleRef jarg1, float jarg2, float jarg3 ) : void |
|
|
aiVector2D_SquareLength ( HandleRef jarg1 ) : float |
|
|
aiVector2D_SymMul ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector2D___addnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector2D___divnset__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiVector2D___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector2D___idx____SWIG_0 ( HandleRef jarg1, uint jarg2 ) : float |
|
|
aiVector2D___mulnset__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiVector2D___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector2D___set__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiVector2D___subnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector2D_x_get ( HandleRef jarg1 ) : float |
|
|
aiVector2D_x_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiVector2D_y_get ( HandleRef jarg1 ) : float |
|
|
aiVector2D_y_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiVector3DVectorVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVector3DVectorVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVector3DVectorVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiVector3DVectorVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiVector3DVectorVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVectorVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVectorVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiVector3DVectorVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVector3DVectorVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVectorVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiVector3DVectorVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVector3DVectorVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVectorVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiVector3DVectorVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVectorVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVectorVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiVector3DVectorVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVectorVector_size ( HandleRef jarg1 ) : uint |
|
|
aiVector3DVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVector3DVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVector3DVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiVector3DVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector3DVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiVector3DVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVector3DVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVector3DVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector3DVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiVector3DVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVector3DVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiVector3DVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVector3DVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiVector3DVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVector3DVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiVector3DVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVector3DVector_size ( HandleRef jarg1 ) : uint |
|
|
aiVector3D_Length ( HandleRef jarg1 ) : float |
|
|
aiVector3D_Normalize ( HandleRef jarg1 ) : IntPtr |
|
|
aiVector3D_Set ( HandleRef jarg1, float jarg2, float jarg3, float jarg4 ) : void |
|
|
aiVector3D_SquareLength ( HandleRef jarg1 ) : float |
|
|
aiVector3D_SymMul ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector3D___addnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector3D___divnset__ ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiVector3D___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector3D___idx____SWIG_0 ( HandleRef jarg1, uint jarg2 ) : float |
|
|
aiVector3D___mulnset____SWIG_0 ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
aiVector3D___mulnset____SWIG_1 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector3D___mulnset____SWIG_2 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector3D___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVector3D___subnset__ ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
aiVector3D_x_get ( HandleRef jarg1 ) : float |
|
|
aiVector3D_x_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiVector3D_y_get ( HandleRef jarg1 ) : float |
|
|
aiVector3D_y_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiVector3D_z_get ( HandleRef jarg1 ) : float |
|
|
aiVector3D_z_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
aiVectorKeyVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVectorKeyVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVectorKeyVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiVectorKeyVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKeyVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiVectorKeyVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVectorKeyVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVectorKeyVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVectorKeyVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVectorKeyVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKeyVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiVectorKeyVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVectorKeyVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVectorKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiVectorKeyVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVectorKeyVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVectorKeyVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiVectorKeyVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVectorKeyVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVectorKeyVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiVectorKeyVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVectorKeyVector_size ( HandleRef jarg1 ) : uint |
|
|
aiVectorKey___equal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKey___greater__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKey___nequal__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKey___smaller__ ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVectorKey_mTime_get ( HandleRef jarg1 ) : double |
|
|
aiVectorKey_mTime_set ( HandleRef jarg1, double jarg2 ) : void |
|
|
aiVectorKey_mValue_get ( HandleRef jarg1 ) : IntPtr |
|
|
aiVectorKey_mValue_set ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVertexWeightVector_Add ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVertexWeightVector_AddRange ( HandleRef jarg1, HandleRef jarg2 ) : void |
|
|
aiVertexWeightVector_Clear ( HandleRef jarg1 ) : void |
|
|
aiVertexWeightVector_Contains ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVertexWeightVector_GetRange ( HandleRef jarg1, int jarg2, int jarg3 ) : IntPtr |
|
|
aiVertexWeightVector_IndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVertexWeightVector_Insert ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVertexWeightVector_InsertRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVertexWeightVector_LastIndexOf ( HandleRef jarg1, HandleRef jarg2 ) : int |
|
|
aiVertexWeightVector_Remove ( HandleRef jarg1, HandleRef jarg2 ) : bool |
|
|
aiVertexWeightVector_RemoveAt ( HandleRef jarg1, int jarg2 ) : void |
|
|
aiVertexWeightVector_RemoveRange ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVertexWeightVector_Repeat ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVertexWeightVector_Reverse__SWIG_0 ( HandleRef jarg1 ) : void |
|
|
aiVertexWeightVector_Reverse__SWIG_1 ( HandleRef jarg1, int jarg2, int jarg3 ) : void |
|
|
aiVertexWeightVector_SetRange ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVertexWeightVector_capacity ( HandleRef jarg1 ) : uint |
|
|
aiVertexWeightVector_getitem ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVertexWeightVector_getitemcopy ( HandleRef jarg1, int jarg2 ) : IntPtr |
|
|
aiVertexWeightVector_reserve ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiVertexWeightVector_setitem ( HandleRef jarg1, int jarg2, HandleRef jarg3 ) : void |
|
|
aiVertexWeightVector_size ( HandleRef jarg1 ) : uint |
|
|
aiVertexWeight_mVertexId_get ( HandleRef jarg1 ) : uint |
|
|
aiVertexWeight_mVertexId_set ( HandleRef jarg1, uint jarg2 ) : void |
|
|
aiVertexWeight_mWeight_get ( HandleRef jarg1 ) : float |
|
|
aiVertexWeight_mWeight_set ( HandleRef jarg1, float jarg2 ) : void |
|
|
delete_FloatVector ( HandleRef jarg1 ) : void |
|
|
delete_Importer ( HandleRef jarg1 ) : void |
|
|
delete_ProgressHandler ( HandleRef jarg1 ) : void |
|
|
delete_UintVector ( HandleRef jarg1 ) : void |
|
|
delete_aiAnimMesh ( HandleRef jarg1 ) : void |
|
|
delete_aiAnimMeshVector ( HandleRef jarg1 ) : void |
|
|
delete_aiAnimation ( HandleRef jarg1 ) : void |
|
|
delete_aiAnimationVector ( HandleRef jarg1 ) : void |
|
|
delete_aiBone ( HandleRef jarg1 ) : void |
|
|
delete_aiBoneVector ( HandleRef jarg1 ) : void |
|
|
delete_aiCamera ( HandleRef jarg1 ) : void |
|
|
delete_aiCameraVector ( HandleRef jarg1 ) : void |
|
|
delete_aiColor3D ( HandleRef jarg1 ) : void |
|
|
delete_aiColor4D ( HandleRef jarg1 ) : void |
|
|
delete_aiColor4DVector ( HandleRef jarg1 ) : void |
|
|
delete_aiColor4DVectorVector ( HandleRef jarg1 ) : void |
|
|
delete_aiFace ( HandleRef jarg1 ) : void |
|
|
delete_aiFaceVector ( HandleRef jarg1 ) : void |
|
|
delete_aiLight ( HandleRef jarg1 ) : void |
|
|
delete_aiLightVector ( HandleRef jarg1 ) : void |
|
|
delete_aiMaterial ( HandleRef jarg1 ) : void |
|
|
delete_aiMaterialProperty ( HandleRef jarg1 ) : void |
|
|
delete_aiMaterialVector ( HandleRef jarg1 ) : void |
|
|
delete_aiMatrix3x3 ( HandleRef jarg1 ) : void |
|
|
delete_aiMatrix4x4 ( HandleRef jarg1 ) : void |
|
|
delete_aiMemoryInfo ( HandleRef jarg1 ) : void |
|
|
delete_aiMesh ( HandleRef jarg1 ) : void |
|
|
delete_aiMeshAnim ( HandleRef jarg1 ) : void |
|
|
delete_aiMeshAnimVector ( HandleRef jarg1 ) : void |
|
|
delete_aiMeshKey ( HandleRef jarg1 ) : void |
|
|
delete_aiMeshKeyVector ( HandleRef jarg1 ) : void |
|
|
delete_aiMeshVector ( HandleRef jarg1 ) : void |
|
|
delete_aiNode ( HandleRef jarg1 ) : void |
|
|
delete_aiNodeAnim ( HandleRef jarg1 ) : void |
|
|
delete_aiNodeAnimVector ( HandleRef jarg1 ) : void |
|
|
delete_aiNodeVector ( HandleRef jarg1 ) : void |
|
|
delete_aiPlane ( HandleRef jarg1 ) : void |
|
|
delete_aiQuatKey ( HandleRef jarg1 ) : void |
|
|
delete_aiQuatKeyVector ( HandleRef jarg1 ) : void |
|
|
delete_aiQuaternion ( HandleRef jarg1 ) : void |
|
|
delete_aiRay ( HandleRef jarg1 ) : void |
|
|
delete_aiScene ( HandleRef jarg1 ) : void |
|
|
delete_aiString ( HandleRef jarg1 ) : void |
|
|
delete_aiTexel ( HandleRef jarg1 ) : void |
|
|
delete_aiTexture ( HandleRef jarg1 ) : void |
|
|
delete_aiTextureVector ( HandleRef jarg1 ) : void |
|
|
delete_aiUVTransform ( HandleRef jarg1 ) : void |
|
|
delete_aiVector2D ( HandleRef jarg1 ) : void |
|
|
delete_aiVector3D ( HandleRef jarg1 ) : void |
|
|
delete_aiVector3DVector ( HandleRef jarg1 ) : void |
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delete_aiVector3DVectorVector ( HandleRef jarg1 ) : void |
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delete_aiVectorKey ( HandleRef jarg1 ) : void |
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delete_aiVectorKeyVector ( HandleRef jarg1 ) : void |
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delete_aiVertexWeight ( HandleRef jarg1 ) : void |
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delete_aiVertexWeightVector ( HandleRef jarg1 ) : void |
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new_FloatVector__SWIG_0 ( ) : IntPtr |
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new_FloatVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_FloatVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_Importer__SWIG_0 ( ) : IntPtr |
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new_Importer__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_UintVector__SWIG_0 ( ) : IntPtr |
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new_UintVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_UintVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiAnimMesh ( ) : IntPtr |
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new_aiAnimMeshVector__SWIG_0 ( ) : IntPtr |
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new_aiAnimMeshVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiAnimMeshVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiAnimation ( ) : IntPtr |
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new_aiAnimationVector__SWIG_0 ( ) : IntPtr |
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new_aiAnimationVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiAnimationVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiBoneVector__SWIG_0 ( ) : IntPtr |
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new_aiBoneVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiBoneVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiBone__SWIG_0 ( ) : IntPtr |
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new_aiBone__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiCamera ( ) : IntPtr |
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new_aiCameraVector__SWIG_0 ( ) : IntPtr |
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new_aiCameraVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiCameraVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiColor3D__SWIG_0 ( ) : IntPtr |
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new_aiColor3D__SWIG_1 ( float jarg1, float jarg2, float jarg3 ) : IntPtr |
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new_aiColor3D__SWIG_2 ( float jarg1 ) : IntPtr |
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new_aiColor3D__SWIG_3 ( HandleRef jarg1 ) : IntPtr |
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new_aiColor4DVectorVector__SWIG_0 ( ) : IntPtr |
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new_aiColor4DVectorVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiColor4DVectorVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiColor4DVector__SWIG_0 ( ) : IntPtr |
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new_aiColor4DVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiColor4DVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiColor4D__SWIG_0 ( ) : IntPtr |
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new_aiColor4D__SWIG_1 ( float jarg1, float jarg2, float jarg3, float jarg4 ) : IntPtr |
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new_aiColor4D__SWIG_2 ( float jarg1 ) : IntPtr |
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new_aiColor4D__SWIG_3 ( HandleRef jarg1 ) : IntPtr |
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new_aiFaceVector__SWIG_0 ( ) : IntPtr |
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new_aiFaceVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiFaceVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiFace__SWIG_0 ( ) : IntPtr |
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new_aiFace__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiLight ( ) : IntPtr |
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new_aiLightVector__SWIG_0 ( ) : IntPtr |
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new_aiLightVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
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new_aiLightVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiMaterial ( ) : IntPtr |
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new_aiMaterialProperty ( ) : IntPtr |
|
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new_aiMaterialVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiMaterialVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMaterialVector__SWIG_2 ( int jarg1 ) : IntPtr |
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new_aiMatrix3x3__SWIG_0 ( ) : IntPtr |
|
|
new_aiMatrix3x3__SWIG_1 ( float jarg1, float jarg2, float jarg3, float jarg4, float jarg5, float jarg6, float jarg7, float jarg8, float jarg9 ) : IntPtr |
|
|
new_aiMatrix3x3__SWIG_2 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMatrix4x4__SWIG_0 ( ) : IntPtr |
|
|
new_aiMatrix4x4__SWIG_1 ( float jarg1, float jarg2, float jarg3, float jarg4, float jarg5, float jarg6, float jarg7, float jarg8, float jarg9, float jarg10, float jarg11, float jarg12, float jarg13, float jarg14, float jarg15, float jarg16 ) : IntPtr |
|
|
new_aiMatrix4x4__SWIG_2 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMemoryInfo ( ) : IntPtr |
|
|
new_aiMesh ( ) : IntPtr |
|
|
new_aiMeshAnim ( ) : IntPtr |
|
|
new_aiMeshAnimVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiMeshAnimVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMeshAnimVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiMeshKeyVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiMeshKeyVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMeshKeyVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiMeshKey__SWIG_0 ( ) : IntPtr |
|
|
new_aiMeshKey__SWIG_1 ( double jarg1, uint jarg2 ) : IntPtr |
|
|
new_aiMeshVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiMeshVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiMeshVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiNodeAnim ( ) : IntPtr |
|
|
new_aiNodeAnimVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiNodeAnimVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiNodeAnimVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiNodeVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiNodeVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiNodeVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiNode__SWIG_0 ( ) : IntPtr |
|
|
new_aiNode__SWIG_1 ( string jarg1 ) : IntPtr |
|
|
new_aiPlane__SWIG_0 ( ) : IntPtr |
|
|
new_aiPlane__SWIG_1 ( float jarg1, float jarg2, float jarg3, float jarg4 ) : IntPtr |
|
|
new_aiPlane__SWIG_2 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiQuatKeyVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiQuatKeyVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiQuatKeyVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiQuatKey__SWIG_0 ( ) : IntPtr |
|
|
new_aiQuatKey__SWIG_1 ( double jarg1, HandleRef jarg2 ) : IntPtr |
|
|
new_aiQuaternion__SWIG_0 ( ) : IntPtr |
|
|
new_aiQuaternion__SWIG_1 ( float jarg1, float jarg2, float jarg3, float jarg4 ) : IntPtr |
|
|
new_aiQuaternion__SWIG_2 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiQuaternion__SWIG_3 ( float jarg1, float jarg2, float jarg3 ) : IntPtr |
|
|
new_aiQuaternion__SWIG_4 ( HandleRef jarg1, float jarg2 ) : IntPtr |
|
|
new_aiQuaternion__SWIG_5 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiRay__SWIG_0 ( ) : IntPtr |
|
|
new_aiRay__SWIG_1 ( HandleRef jarg1, HandleRef jarg2 ) : IntPtr |
|
|
new_aiRay__SWIG_2 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiScene ( ) : IntPtr |
|
|
new_aiString__SWIG_0 ( ) : IntPtr |
|
|
new_aiString__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiString__SWIG_2 ( string jarg1 ) : IntPtr |
|
|
new_aiTexel ( ) : IntPtr |
|
|
new_aiTexture ( ) : IntPtr |
|
|
new_aiTextureVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiTextureVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiTextureVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiUVTransform ( ) : IntPtr |
|
|
new_aiVector2D__SWIG_0 ( ) : IntPtr |
|
|
new_aiVector2D__SWIG_1 ( float jarg1, float jarg2 ) : IntPtr |
|
|
new_aiVector2D__SWIG_2 ( float jarg1 ) : IntPtr |
|
|
new_aiVector2D__SWIG_3 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVector3DVectorVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiVector3DVectorVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVector3DVectorVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiVector3DVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiVector3DVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVector3DVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiVector3D__SWIG_0 ( ) : IntPtr |
|
|
new_aiVector3D__SWIG_1 ( float jarg1, float jarg2, float jarg3 ) : IntPtr |
|
|
new_aiVector3D__SWIG_2 ( float jarg1 ) : IntPtr |
|
|
new_aiVector3D__SWIG_3 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVectorKeyVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiVectorKeyVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVectorKeyVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiVectorKey__SWIG_0 ( ) : IntPtr |
|
|
new_aiVectorKey__SWIG_1 ( double jarg1, HandleRef jarg2 ) : IntPtr |
|
|
new_aiVertexWeightVector__SWIG_0 ( ) : IntPtr |
|
|
new_aiVertexWeightVector__SWIG_1 ( HandleRef jarg1 ) : IntPtr |
|
|
new_aiVertexWeightVector__SWIG_2 ( int jarg1 ) : IntPtr |
|
|
new_aiVertexWeight__SWIG_0 ( ) : IntPtr |
|
|
new_aiVertexWeight__SWIG_1 ( uint jarg1, float jarg2 ) : IntPtr |
|
|