C# Class AmbientSoundChanger, dreams

Inheritance: MonoBehaviour
Mostra file Open project: mprofGamesDev-Dreams/dreams

Public Properties

Property Type Description
BattleSongSpeed float
CurrentState STATE
NormalSongSpeed float
PitchChangeSpeed float
Song UnityEngine.AudioClip

Public Methods

Method Description
SetState ( STATE NewState ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
HandleEnemyTracking ( ) : void
UpdateSpeed ( ) : void

Method Details

SetState() public method

public SetState ( STATE NewState ) : void
NewState STATE
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

BattleSongSpeed public_oe property

public float BattleSongSpeed
return float

CurrentState public_oe property

public STATE CurrentState
return STATE

NormalSongSpeed public_oe property

public float NormalSongSpeed
return float

PitchChangeSpeed public_oe property

public float PitchChangeSpeed
return float

Song public_oe property

public AudioClip,UnityEngine Song
return UnityEngine.AudioClip