C# Class AmbientSoundChanger, dreams

Inheritance: MonoBehaviour
Show file Open project: mprofGamesDev-Dreams/dreams

Public Properties

Property Type Description
BattleSongSpeed float
CurrentState STATE
NormalSongSpeed float
PitchChangeSpeed float
Song UnityEngine.AudioClip

Public Methods

Method Description
SetState ( STATE NewState ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
HandleEnemyTracking ( ) : void
UpdateSpeed ( ) : void

Method Details

SetState() public method

public SetState ( STATE NewState ) : void
NewState STATE
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

BattleSongSpeed public property

public float BattleSongSpeed
return float

CurrentState public property

public STATE CurrentState
return STATE

NormalSongSpeed public property

public float NormalSongSpeed
return float

PitchChangeSpeed public property

public float PitchChangeSpeed
return float

Song public property

public AudioClip,UnityEngine Song
return UnityEngine.AudioClip